@JumboShrimp18@justtheaverage0@RoyalGuardian6 Fallout 2 was filled with 80-90s weaponry, 1 only has the Desert Eagle which is described as ancient. Most of the weapons in 1 are totally fictional, as was intended by designer Chris Taylor.
@Magichunter148@RoyalGuardian6 To be fair Fallout 2 has way more modern guns than 1. I wouldn’t lump them together. It’s only got the Desert Eagle which is described as “ancient” and was only known due to 90s movie being popular.
@vynnychurak I’m glad someone appreciated my pissed Myklukha screenshot. He seems to be quite angry a lot of the time for someone who leads such a chill faction.
@Mr_Hector1906 I think they have fundamentally different objectives. Nemesis is a lethal opponent that can always appear, dangerous alone. Mr X is meant to be a moving wall that forces you into bad situations, running through a room you left full of zombies, triggering Lickers, etc.
@joeviewtiful22 BTW the cancelled anthology FEAR 2 by Vivendi got redone into FEAR 3. Hence the unusual presence of teleporting enemies, the original idea was fighting people who used portals.
@joeviewtiful22 IIRC it was never meant to be because Monolith only had the rights to the characters and setting (but NOT FEAR) when making FEAR 2 (originally just Project Origin) while Vivendi was planning an anthology, since they only had the rights to the name FEAR, then they fell through.
@joeviewtiful22 Not to say Monolith would have made an anthology if they could (it seems like maybe they wouldn’t have), all I’m saying is the version of reality we got made that impossible.
It is the original Fallout's 29th anniversary! One of my favorite games of all time, and the start of an amazing series. Here is a screenshot I got of The Glow, one of the more unsettling areas (also has the best soundtrack).
Spoilers for S.T.A.L.K.E.R. 2
Just finished my recent Master run. Went for the Doctor ending. Scar was easily the hardest fight, went better than my first run though. The new Jagerblick makes Granite Squad a breeze, AP rounds one shot them to the head without the clunky gauss.
@UnderTheMayo@SkandiTV Yeah I don’t know why it’s so popular outside of visuals. It’s a very nice looking hallway. The Factory is easily the better portion gameplay wise.
@BeBEHTtyM@KyleHydeFan That’s for sure how I feel about it. The Castle is just too long. The Island has plenty of parts that feel refreshing in comparison like the Regenerators.