@SagnolOttas@AUTOMATON_ENG They can’t give you that option because it can’t be sold to you AS IS. When the game was originally planned/released, the licenses were not perpetual. The contracts are one-time deals which get real messy when money gets involved. It sucks, but what else can they do?
@SagnolOttas@AUTOMATON_ENG How is it bullshit? Do you have a single clue as to how Project Aces gets permission to continue making entries in the Ace Combat series? There’s a reason why Project Aces has never revealed the costs associated with the licensing fees.
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@LBPLevelBoy 3 layers in create mode was better than 16 layers.
Creativity can be better drawn from the presence of shackles. Forcing people to work with a limited structure allowed levels to have a more cohesive experience, rather than “how could I use all 16 layers?” and be overwhelmed.
@trashbagbbyxo@MumosoYT Dude’s beyond pressed lol. You bringing up being gay says more about you than me 🤷♂️ I expected nothing else from a band kid tbh.
@mcquack306 For the non-PS1 games, probably more of an issue related to the content itself. The sackboy avatar, for example, was a thing for the PS3 and not Vita. So it can’t be “redownload” since it’s not the right platform. It wasn’t “taken away”, it was just never an option at all.
@mcquack306 Region licensing restrictions. DEPENDING on your account region, you never got the ability to redownload these on Vita in the first place. They were licensed ONLY for download on the PSP, not the Vita.