@ModelJag@Igny220088 Without mentioning the reflection, the soul, the device with which the player interacts with deltarune, is shown and mentioned several times.
@ModelJag@Igny220088 Much like most of this, since all of these contradictions mentioned in your doc assume mutual exclusivity of the angel candidates, when there is very little reason to assume such, given how common the concept of a holy trinity is
@ModelJag@Igny220088 Especially since "black out the screen so the player sees their own reflection" is a tried and true trope for any game roping the player into the story
@ModelJag@Igny220088 You tested it with a sample size of yourself alone, your setup on it's own is not nearly a big enough sample size to make any significant claims about how much this will work
@ModelJag@Igny220088 The vast majority of players are likely to be on PC or the Switch, in both cases it is very easy to assume that most players will indeed see their face in their screen's reflection when a significant portion of it is black
@ModelJag@Igny220088 U'm pointing out that statistically, yes, the players face is going to be reflected by the screen and the times they aren't is the edge case, not the other way around
@ModelJag@Igny220088 Like the first one being "well MY monitor isn't reflective so clearly no displays were in mind!" is just really really dumb, and so is the argument of the borders which aren't diagetic and are literally just there to fill out the aspect ratio in the console version
@ModelJag@Igny220088 It takes a lot of logical leaps that stretch beyond reason, especially with stuff like the lake being a "natural" dark world or assuming Noelle will learn about Gerson, and most of your arguments against player angel directly just are not strong arguments