@cncptbndystdios My biggest gripe with floor 2 is that a majority of the monsters are just the ones from the hotel. Like sure some have small tweaks which I do like but man, I would've loved to see more newer faces than the ones that we saw at the hotel.
@msmconfandtakes I think the difference is execution, I think shadow islet did it well and where mythical just feels more like Tom forgot to add something into the sporrow verse, thus making it feel awkward. I think mythical islands song as a whole has a massive balancing issue.
@dalekchud Ima be so fr I've always found doors more enjoyable and more visually appealing than pressure.
Before anyone kills me I've played both game religiously in the past.
@DarkHourFunnies They were scattered across the map and were guarded by entities, then if you got one, you basically had to carry it to this like demonic looking birds nest with this giant bird and if you went down or have died, the egg would break, causing the giant bird to go on a rampage.
@DarkHourFunnies I hope they add more objectives soon because the whole collecting and capturing is fun but it gets repetitive after a few rounds. I remember I had a dream once about darkest hours where there was a new objective about grabbing these like looking eldritch eggs
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@Realkingasgore Then don't be shocked if people dismiss your opinion. Crystal islet is not the best song in the game, not by a long shot, but I do kind of wish people explained why they don't like it other than "its bad" as their reasoning. Sorry if this is like a tangent.
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@Realkingasgore I think in some instances it's true though, I think some set their expectations too high in general with the music and monsters. People can not like crystal but everytime I see crystal hate I never see anyone say why they don't like it, and if your not going to explain why.
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