Added these Armored Belts similar to Erekir on Mindustry.
They don't accept input on the side so you can use this to funnel items through one entry point.
#indiegame#gamedev#Estrada
Reworking an Automation Prototype I was working on.
I followed the Tick Rate Model Mindustry was using and it seems to be more performant.
#gamedev#indiegame#estrada
Tech-Testing a Cutscene Workflow for Godot.
I'm using it to make these animated intro like Sparking Zero. This one is from Future Trunk Sword.
#madewithgodot#turnbased#indiegame
@MicrosoftStore Yeah. I'm not used to the Eye Style so I didn't know how to rig it.
I ended up adding pivot bones at certain points to help shape it. :o
Your character can "work" on cards, allowing you collect resources from them.
Multiples will stack together for your convenience :p
#indiegame#madewithgodot
Working on this Real Time Survival Card Game and I made these cards stack and move together.
With a bit of magic, they have a bit of lag when they move :o
#indiegame#madewithgodot
Yeah, it's way better keeping the nose the same color as the skin.
You could draw just the shadows of the nose and it's basically the same effect.
#blender
Wrote a Smol Shader for the Mana Bar on Mana Crystals.
Having units next to a node adds +1 to your power.
The more power you have, the faster you take control of the node, granting you bonus mana on your turn.
#KingdomsOfBloom#cardgame#turnbased#madewithgodot
Another WIP Starfruit Card
The Starfruit Mediums calls upon spells that you use in battle.
If the Pomegranates use buildings to generate units.
The Starfruit Kingdom has to buy time to summon their high-cost units.
#KingdomsOfBloom#turnbased#indiegame#cardgame