"I could never build that from scratch".
Think again 🧵
These are #VFX our students built in just 8 weeks during our last launch - from semi-realistic fireballs to dynamic goo splats.
#GameDev#UnrealEngine#Houdini#RealtimeVFX
Shaders turn standard assets into breathtaking, dynamic magic.
This Advanced Shader Showcase features the real-time techniques our VFX Apprentice community has harnessed across our training programs.
#RealTimeVFX#GameDev#TechArt#UE5
The advanced math, pipelines, and node setups used to build these effects are exactly what you will master in our upcoming 4-week class.
Learn with @Beardilocks (Senior VFX Artist, prev. Riot Games) starting August 10th. Seats are limited: https://t.co/jJCxjjTPNy
Shaders turn standard assets into breathtaking, dynamic magic.
This Advanced Shader Showcase features the real-time techniques our VFX Apprentice community has harnessed across our training programs.
#RealTimeVFX#GameDev#TechArt#UE5
Want to master the art of punchy timing?
Join our 4-week Timing in VFX Class mentored by Jason Keyser and Yu-Chen Lin (VFX Artist II at Riot Games). Bring professional weight and player satisfaction with practical techniques specific to VFX.
https://t.co/NuLrkvPxmT
Timing isn't just a trick for stylized animation.
Whether you are creating realistic simulations or stylized gameplay effects, study your references to know where to deliver a punch in your work!
#VFX#GameDev#TechArt
Had pleasure working with @ChaseACloud on another project, Ascend to Zero for @Flyway_Games !This trailer has come out so clean and good! Kudos to everyone involved!
Sharing the 2D FX I contributed to it! Hope you will like it! 🤙🏽✨
Check it out on Steam!
#2dfx#ascendtozero
Here are some 2DFX shots I did on the Avatar Aang film.
It was privilege working with so many amazing artists as one of the 2DFX supervisors. It really wouldn't have looked this good without all their hard work and dedication so just wanted to put that out there lol
Here is a part of my #2DFX stuff for
Avatar, The Legend of Aang - By @flyingbark for @ParamountPics
many thanks to the great team, the great animators and the 2dfx crew (@wolfd_untoro , @Miccool , J. Tobin, P. Bouchard, Slava Lightsoul, Ines Sheiber, S. James, S. Schung..
🧪 Weeks 5-8: Dive into LiquiGen, bake simulations into Vertex Animation Textures (VAT), and master 6-point lighting theory to give your liquids a professional finish.
Stop guessing how the pros do it. The next live class starts August 13th: https://t.co/Zngo0KWyMD
"I could never build that from scratch".
Think again 🧵
These are #VFX our students built in just 8 weeks during our last launch - from semi-realistic fireballs to dynamic goo splats.
#GameDev#UnrealEngine#Houdini#RealtimeVFX
Here is the exact pipeline they used with our mentor @dianachi_01 (Digital Extremes) :
🔥 Weeks 1-4: Master high-quality EmberGen flipbooks and earth-shattering Houdini simulations. Tie them together cleanly using Unreal 5 Niagara tricks for a cinematic impact.