__Vigor: Into Dust__ Beta v.1.1 is now free to download on our website: https://t.co/HX2cnj9e16
This is our first update since the release, and includes additional information on Conditions and an updated character sheet
#ttrpg#indiegames#gamedev#kickstarter#vigorintodust
Vigor: Into Dust is now on DriveThruRPG!!!
https://t.co/arDKbOynDO
Explore a world teetering on the brink – devoured by a creeping rot, under the boot of the Hierarchy's tireless machine. Unleash your force of character: reclaim the land before all is lost.
#TTRPG#indiedev
Vigor: Into Dust has started fulfillment! We're so grateful to all of you who backed the Kickstarter. Digital copies should be in your inboxes now! Please let us know if you need anything. Dice and physical copies coming soon!
#vigorintodust#crowdfunding#indiegames#ttrpg
157% funded! 2 unlocked stretch goals!
Thanks to all who backed, playtested, spread the word, or just floated a few hearts or shares our way these past 30 days. It means the world to us. And it means that Vigor: Into Dust will be hitting shelves around the world this June!
__Vigor: Into Dust__ Beta v.1.1 is now free to download on our website: https://t.co/HX2cnj9e16
This is our first update since the release, and includes additional information on Conditions and an updated character sheet
#ttrpg#indiegames#gamedev#kickstarter#vigorintodust
Very excited that Vigor: Into Dust (co-written by @jakehouseholder former layout master for Codex) has funded. Check out this campaign for "A character-forward tabletop roleplaying game about the power of shared humanity in a world on the brink."
https://t.co/wXGS07cSda
There’s loads more on Assets in the free Beta PDF at https://t.co/RAb3ujWNwT And of course, there’s still time to back the Kickstarter if you want in on all the final goodness!
https://t.co/atUuqCPd0O
[end thread] 7/7
Happy Monday! We’re back with more design talk. Today, it’s more on modifiers and we’re talking PACK TYPES – your Lead’s general kit and gear. This is a bit of design that we’re really keen on, and took a long time to try to get right. [thread] 1/7
#gamedev#ttrpg#indiegames
Mechanically, Assets improve the face value of a single rolled die. So if you rolled 4,3,5,1, but needed a 6, using a Packed Asset could raise the 5 to a 6, helping you snatch a “No, but…” from a “No, and…” 6/7