@SoulFullHyena While the topic of suicide is difficult, I believe people were moved by your work.
Because I certainly was. To me, It felt like a simple, light hug and somehow a reminder to not be too hard on myself. Thank you for sharing it.
@ArtHaruhi An animation has 12 or 24 frames in a sec! Alot of thought is put into volume, timing and consistency. There is alot of studying and stuff going on before someone even gets to the animating part itself. Above that, not everyone who commisions has a perfect character reference.
@inkpot_the_real@oldmanlux That actually looks quite good!
Did you do this on ones or twos?
There does seem to be an image that plays longer than the rest, (Or it's cus of the video itself) but if the first and the last image are identical, remove the last one and it should loop even better!
@SlLENTPRINCESS I shouldn't be sad, but I really wanted it like MA3D to physically own the windwaker HD and to properly appreciate and celebrate the game.
I can kind of understand why they didn't, but it kind of feel like I can't keep that hope anymore and this is it.
Hope everyone enjoys tho!
@MrZeddus I love Overwatch and have some great memories with it. But as someone who’s been playing since day one, I’ve had plenty of moments where Blizzard really let me down with some of their choices..
@MrZeddus I get that it takes time and effort to develop a game, but I also get why people feel like this is just a last-ditch effort, especially with competitors like Rivals.