@pigeonhat@NOP_Pixels@pigeonhat is a champion. A remarkable talent - super professional, incredibly fun guy to work with, killing it on this project. Twitter's been really good for meeting solid people in the gamedev realm.
@pigeonhat@NOP_Pixels Fantastic! I was browsing pixelart here on Twitter, and you were already next on my list to message!
Feel free to DM me, and let's talk more. I'm sorry in advance if I'm a little slow to reply, as I work a day job M-F, but I'll respond ASAP. Thanks again!
-Sam
Looking for an artist with #isometric#pixelart experience to join a long-term, game dev project! All work is paid for up-front, and contracts will be available consistently in the coming months. Thanks, and reply to this tweet if you're interested!
@Elena_Ceccotti Hi Cipple, I took a look at your portfolio, and you are really talented!
Feel free to send me a DM, as I'd be glad to talk more. I'm sorry in advance if I'm slow to reply, as I work a day job M-F, but I'll respond ASAP.
Thanks so much for reaching out to me.
-Sam
@DennyPahlke @RetroPrincess1 Hi, guys! I'm so sorry that I haven't used Twitter in such a long time, but I'm glad to see you're both doing well. I hope we can catch up sometime soon.
Keep being awesome people. :-)
@NOP_Pixels Thanks for your reply! Just know that you're super talented, and I hope you keep making art, no matter where life takes you.
I'll continue my search, and if you know anyone who's looking for long-term contracting work, feel free to send them my way.
Keep being awesome!
@NOP_Pixels - I absolutely love the isometric pixel art you post on Twitter. I don't know if you'd be open to talking, but I'm recruiting another artist to join a long-term gamedev project (paid work), and I'd be thrilled to work with you. Your art rules either way!
@0x41_0x48 I've been so lax with Twitter, I just hardly tweet here anymore.
Some more visuals / updates over here, on the thread on the DF forums:
https://t.co/fbIYmrKPF9
Let's catch up soon, man! Hope you are doing great!!
@0x41_0x48 Oh man, it has been way, way too long since we've talked. I work an intense schedule during the week to keep funding Outer Colony, and almost all my free time is spent coding the isometric renderer, but it's coming along. I've got to fix those forums, we gotta' catch up soon!
@IndieHangover I love @IndieHangover, because it spotlights the indie-est indies, the smallest teams that are doing the most novel stuff. I do wonder sometimes what constitutes "indie" in 2019. I still hear people call No Man's Sky indie, even after HG's partnership with Sony.
I haven't had much time to dedicate to Twitter lately, but I'd really appreciate it if you could lend support to @daisyalesounds by liking this YouTube video.
He's doing incredible things to make games accessible to the visually impaired. #indiedev#gamedev#indiegames
This is most likely our only shot at funding. If you aren't comfortable with this I completely understand and sorry for the random tweeting. Here's the video.
https://t.co/aBmX2bDXMY
@stevec0re How large is very large, man? If it's < 100 MB, you can probably just load the whole structure into memory at application startup time and access it from there. Even low-end systems have 4GB of RAM today, and it's not unreasonable for a game to require a gig or two for itself.
@stevec0re I hope everything is OK for your cat, man. I know how tough it is trying to take care of a sick animal, and I really hope everything is alright for you guys.
@stevec0re I use @a2hosting for Outer Colony's update server and our forums, and I use @wpengine for hosting our website. Both have been awesome, and I've used both for years. For managed #Wordpress hosting, @wpengine is top shelf, and A2 has never let me down for misc hosting.
@Tartle_Games Oh man, how could I forget about that?! I still didn't beat level 4 tonight, but I'll be back at it tomorrow with the code
I'd bet that I've probably played 4~5 hours of Vulcan Sacrifice so far, which is a ton of gaming for me, by my recent standards. Totally solid release, man!