We are live with out friday CS playtest!
Come on by to watch or hop in.
We are running a wingman first before getting into 5v5s
https://t.co/tV9xicPMqz
Join @RichardBremn3r tonight on our weekly #ForgeHubFriday to playtest amazing creations from the Forge Community!⚒️
⏰ 8pm ET
🖥️ https://t.co/NpR2tBFAVR
Looking for consistent Halo Infinite map testing lobbies? @VulcanForging got you covered! Testing user-submitted maps every Wednesday and Sunday. Today we even had enough people to host two 4v4 lobbies at once, with some people hanging out in general chat!
Our Wednesday lobby is going live in about 10 minuets!
Come on through in stream or onour discord to participate.
We are always looking to playtest more maps and playtesters!
https://t.co/99ILipsZKE
We are live!
Come join us this Sunday 1/28 to celebrate everyone's old finished content. Bring a map suggestion or two if you got them!
https://t.co/u7lQFyArQe
https://t.co/nmL88BQWVu
And to celebrate this milestone we are going to host our first "Celebration Lobby".
This Sunday 1/28, bring your finished creations from the previous year and lets celebrate everyone's work! Vulcan Sundays start at 6pm EST.
Hop in our discord to partake
https://t.co/NVB33vWWA3
Hey everyone, we are coming up on our first year as a group and what a milestone!
Since April 2023: 39 Lobbies (~once per week)
152 Total # of unique maps submitted for playtesting
412 Total # of games played
4 Original creations in MM
5 Vulcan contest winning maps
@SierraVictor098 @the_xzamplez@MichaelSchorr@Tashi343i@RichieHeinz I won't argue against that because it's true. But since that's the only system we know, that's why Forge communities like @ForgeHub and @VulcanForging are constantly scanning and testing maps to give constructive feedback and design polish to get them within MM guidelines.