@Chaler_ For some reason I find it's way easier when I input the whole wavedash, and you can't let the stick go to neutral, just up to down during hitlag of first hit
There are some Maypul alternate moves in Rivals 2 that I haven't seen many people talk about.
You can tether in front or behind your opponent by holding that direction. I kept missing follow-ups because I was doing the neutral tether that puts you above. 1/2
π« Submission for @NorwichGFest Jam: BEYOND THE STARS π«
The Stone of Southery: From Beyond the Stars - vurj
In 1642 something fell from beyond the stars. Years later a local farmer has an unexpected encounter.
π: https://t.co/JmFpsQfuah
@SpeedyGremlin69 When I have other cereal I add bran flakes to bulk it up lol. The nothing flavor makes it like cereal rice to the actual-cereal main dish
@GG_SSBM Recent controllers use stick-boxes that can be swapped out easily (JP white and newer) same with trigger springs on all pads. I feel those both contribute to stiffness, so if you like the feel of your old pad swap them. Also, the rumble can be removed if it's too heavy
@GG_SSBM@Mking2followGCC@TSM_Leffen@ZainNaghmi use a razor to perforate your button pad and see how it feels then, also depends on how you claw, I play hybrid claw and do a flick up motion with the side of my index on y to jump and find it easy to short hop, I'd play like it perma if I didn't use both R and L
@GG_SSBM@Mking2followGCC@TSM_Leffen@ZainNaghmi but if someone can't short hop with their thumb consistently on an oem they just need practice. Making the button require less force to press might help some claw players, but mouse click in it's current form on face buttons isn't it for 3f chars in my experience, shine oos tho..
@Mking2followGCC@TSM_Leffen@GG_SSBM@ZainNaghmi The reason I stopped using mouse click face buttons is because even after multiple years I would occasionally get full hops on 3f chars, you can instantly tell its harder. Probably due to low unclick strength or bounce double clicks with the current button weight and specs on gcc