@Legoman_Grizu@wildwelshpete@jonwheatleyrb1 the fact that you and your tiny lil loud minority of fucking retards who thinks this is ai proves a point that you all should step outside
My Final Letter of Feedback to Marvel Rivals
• 𝗢𝗽𝘁𝗶𝗺𝗶𝘇𝗮𝘁𝗶𝗼𝗻
Persistent FPS drops, stuttering, and unstable frame times, especially during team fights. This remains a core problem in a fast-paced game that relies on fast movement and reaction times.
• 𝗩𝗶𝘀𝘂𝗮𝗹 𝗖𝗹𝘂𝘁𝘁𝗲𝗿
Excessive particle effects and ability VFX (especially from newer heroes and Team-Ups) significantly reduce readability in fights. Important information is often buried under visual noise.
• 𝗥𝗮𝗻𝗸𝗲𝗱 𝗦𝘆𝘀𝘁𝗲𝗺
The current system allows players to climb with mediocre or negative win rates through volume alone. Combined with soft demotion protection and seasonal resets, this leads to inflated ranks and poor matchmaking quality.
• 𝗖𝗵𝗲𝗮𝘁𝗶𝗻𝗴
Recurring waves of cheaters reaching ranked queues. While ban waves happen, the response is often too slow and not aggressive enough, especially regarding hardware bans.
• 𝗣𝗹𝗮𝘆𝗲𝗿 𝗕𝗲𝗵𝗮𝘃𝗶𝗼𝗿
High frequency of intentional throwing, AFKing, and refusal to adapt or swap. Reporting and punishment systems still feel insufficient.
• 𝗕𝗮𝗹𝗮𝗻𝗰𝗲
Large and frequent balance changes often focus more on short-term excitement and new hero releases than on long-term stability. Some heroes stay dominant for multiple seasons, while underpowered ones are left weak for too long. Power creep is also increasing, especially with strong CC + burst and fast healing to ult conversion. (Perfect balance is obviously impossible, but consistency could be better.)
𝗪𝗵𝗮𝘁 𝗱𝗼 𝘆𝗼𝘂 𝗴𝘂𝘆𝘀 𝘁𝗵𝗶𝗻𝗸? 𝗗𝗼 𝘆𝗼𝘂 𝗮𝗴𝗿𝗲𝗲 𝗼𝗿 𝗱𝗶𝘀𝗮𝗴𝗿𝗲𝗲? 𝗣𝗹𝗲𝗮𝘀𝗲 𝗸𝗲𝗲𝗽 𝘁𝗵𝗲 𝗰𝗼𝗺𝗺𝗲𝗻𝘁𝘀 𝗿𝗲𝘀𝗽𝗲𝗰𝘁𝗳𝘂𝗹. 𝗖𝗼𝗻𝘀𝘁𝗿𝘂𝗰𝘁𝗶𝘃𝗲 𝗰𝗿𝗶𝘁𝗶𝗰𝗶𝘀𝗺 𝗶𝘀𝗻’𝘁 𝘁𝗵𝗲 𝘀𝗮𝗺𝗲 𝗮𝘀 𝗰𝗼𝗺𝗽𝗹𝗮𝗶𝗻𝗶𝗻𝗴.
Citadel Community. Our former player @Straightlol_ needs our help after a serious accident this past week.
If you could be kind enough to repost and like the tweet or contribute directly to his recovery go fund me: https://t.co/LJRajmKanP
It would be greatly appreciated 🩵