The development scheme of the "Faction" player.
In one match, players have to make up to 4 transitions, giving new opportunities, units, buildings and improvements.
Each culture and final country will have its own unique features.
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We are increasing sea power of Europe and Asia.
Siege and bombing ships, a galleon, a junk and a wonderful in all respects warship and a fishing schooner of medieval ages of East Asia have arrived.
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'War Selection' — is new a pseudo-historical military strategy game.
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Our first gameplay trailer
https://t.co/1O91WoEZKr