Hey all, snd.wave 3 is still in the works. I appreciate all the kind messages being sent my way. I can’t wait to show you all what I have been up to!
I apologize for the lack of updates on progress. Once things are final on my end I’ll post a thread with details.
@mapu_de @oliverhduffield Will do! The beta is currently not available due to the Combine issues I listed above but hopefully in the next few days I’ll be able to polish up the beta and get it out to you all!
@oliverhduffield Unfortunately that did take a lot of time. Luckily that’s done now and with everything coming together so well rn a beta should be out in the near-nearish future. I’ll post an update on development here on Friday.
@oliverhduffield It’s coming along really well now! I had a major set back using the new Combine framework. It’s not quite production ready as I found several memory leaks/bugs with it. After I found the bugs in Combine I deciceded to write my own specialized version and it works great!
Good news: The 3d milestone badges are done! Could you unlock this one? (I am uploading this build as well so maybe this one will get approved instead of the other!)
Also this whole process usually takes less than 72 hours. I uploaded a new beta build this morning(with more features) and it locked me out of adding beta testers until it’s approved.
Hi Everyone! Quick beta update: Apparently I cannot invite you all to the beta until Apple approves the new beta version of snd.wave. As soon as I get the green light from them the beta will be out. Initially I thought I could invite everyone first. Not the case.
Introducing snd.wave 3.0. A complete rewrite of snd.wave, faster than ever with even more features. This update will be released on the AppStore at the end of the month, but for those who would like to try it now, I am starting a beta program! (See thread for details)
@dailywandering Entire app has been rewritten from scratch. I did this specifically so I could fix all of those issues. It required a lot more work, but I think the result will speak for itself.