@RaceCrossWorlds I won't apologize. Some of ya'll are only good at racing games where sandbagging is meta and it shows.
And there's already builds (COUGH SLIPSTREAM) discovered to counter UC. It's almost as if NOT having a knee-jerk reaction and letting a meta develop naturally is a good thing.
I'm glad all I've seen of the ingame dialogue actually seems to have Jet acting like Jet. Guessing that's cause all Sega of America could do was localize it and not write it themselves.
I really really really hope I don't get proven wrong on the 29th though.
Also before you ask.
Yes...yes it was the Crossworld social media videos that was the breaking point.
Holy shit Jet was so out-of-character it made my stomach churn.
Also yes hi I know I haven't used Twitter in a while and I don't plan to stick around I'm just asking every avenue I can for some kind of info.
So...y'know...if you want more active updates from me.
Here ya go.
Any help would be HIGHLY appreciated.
The big thing I'm looking for right now is proof that Jet was designed to be an aerokinetic.
I've heard talk about info on that floating around but I've never found anything concrete. I'd love to have hard proof on this once and for all.
I've been kicking around the idea of making some huge Youtube video debunking every misconception and otherwise just poor writing that's been ruining Jet the Hawk as a character.
Right now I'm asking for info, specifically design docs from Riders 1 and Zero Gravity.
🔴LIVE NOW ON TWITCH🔴
🔗Link in the replies🔗
Late start today but for real FOR REAL today is the last day of GT4 Spec II
I am leaving Kazunori Yamauchi's wild ride come hell or high water.
🔴LIVE NOW ON TWITCH🔴
🔗Link in the replies🔗
There was only one thing that could claw me away from Gran Turismo 4. And that thing was Jet the Hawk.
Sonic Riders Zero Gravity cheevo hunting.
🔴LIVE NOW ON TWITCH🔴
🔗Link in the replies🔗
Formula GT done.
One-Make Races done.
Special Condition Events done.
We might actually be seeing the end of GT4 Spec II soon.