My advice for anyone struggling to hire competent developers is to hire for slope, not intercept
Some of the best developers we've worked with at Feral Studios started with weak portfolios but had undeniably high levels of ambition
Ambition is the single best indicator of slope. Every hiring post we create makes it clear that we prioritize ambition over prior experience
It's no surprise that more than a few of our former devs have gone on to create or work on extremely successful games
sonnet 4.6 just refactored my entire codebase in one call
64 tool invocations. 1M+ new lines. 17 brand new files
it modularized everything. broke up monoliths. cleaned up spaghetti
none of it worked
but boy was it beautiful