I'm so excited to announce the Steam launch of my VN!
It's incredible to see a work of mine accessible on such a large platform!
Please feel free to dive into the story of Elijah and his allies today!
Art by the wonderful @00_Homura! Steam store link below
@SeekerOfLight81@chillTruthblade Beyond possessing PTSD over holding the corpses of his found family, his clan (you do not need "high empathy" to have ptsd of brutally murdered love ones) where is it stated that he has high empathy?
Caring about people and having survivor's guilt does not mean "high empathy"
People keep saying this but the majority of the criticism is stuff like "It felt rushed" or "the narrative jumped around a bit too much"
This defense of Edgerunners 2 is tired. I WANTED it to be different from s1, but I also wanted it to be better than what we got.
@SeekerOfLight81@chillTruthblade Their interactions are far too minimal. There is no time or effort put into laying the foundation of a dynamic that defines the end of their story
It lacks believability, it lacks investment. It comes off confused and near random, like an unfinished painting.
@SeekerOfLight81@chillTruthblade D and Capri did not have a proper 1:1 interaction for over half of the series' runtime after Capri shards Talia for literally 0 explained reasons (if she wanted to be away from D, why was she ok dying with him in the end btw?)
@SeekerOfLight81@chillTruthblade They want "a dynamic"
They want stakes, they want investment. Nowhere are they saying the want the same thing as edgerunners s1 beyond a reason to care about the scene LMAO
@SeekerOfLight81@chillTruthblade The fact of the matter is that this scene lacks impact. D's motivation towards Capri was not set up strongly enough, Talia had too little agency, and these two characters mean nothing to each other
This guy is correct, like it or not.
@Tolvir475803 I know this is an audience perspective, but I have to add that it hilarious for a parent to be talking to someone like "Yeah, SOULKILLER is the only hope for my child. We have to hope that SOULKILLER works."
also it really didn't end up deviating that much from s1 in the ways that count, which is funny given that there are also some clear set ups that they practically swerved around almost certainly out of fear of being too similar to s1
@Scarecrohh Yeah some of the effects are actually fun to take advantage of BUT the visual clutter of a bunch of purple on the map esp when the pink-red for enemy ranges is already kinda hard to see on some maps is pretty rough