I'm trying to have a dense mangrove forest while keeping good perfomances. Pretty good results so far with various techniques, like LODs and impostors. Only six triangles per trees at distance. (Wireframe at the end of the video clip)
#madewithunity#indiedev#indiegame#gamedev
Using Unity texture sheet animation with real crab pictures to make a crab particle effect. Not the most realistic, but super cheap !
#unity3d#gamedev#indiedev#IndieGameDev
Working on World Manager in Bucko so that Island are loaded step by step, smoothing CPU and GPU loads to avoid freezing! ๐ง
Free playtest on Steam: https://t.co/l47vmQdupM
Converting the modular building system of #Bucko to multiplayer!
Everyone says that making a multiplayer game for a first game is stupid. They're right, and that's why we're doing it! ๐คช
#IndieGameDev
Little glimpse of my work on the art direction and environments for our game #Bucko ! It's gonna be a great adventure, join us !
#indiegame#indiedev#gamedev
Feel free to try our builder demo this week end and during the upcoming weeks, first version will lack features but we will update it frequently ! It's free for everyone and on steam. (Link in bio)๐ฆ#bucko#indiegame#indiedev#gamedev#indiegamedev
> Bucko
>> Modular Building System Playtest
>>> Launch on 15 April
>>>> On Steam
โค๏ธ
https://t.co/2wjQmAC4AG
#Bucko#IndieGameDev