What better way to start 2026 than with Reality Thread 6 coming online inside #Earth2🌍✌️
Wishing everyone all the very best for 2026!
👉https://t.co/uwVRmlUh0E👈
Just over 2 weeks since Reality Thread 5 release, did not take a single day off during the break but instead focused on getting #RT6 out as quickly as possible with some of the key team members who worked through with me🙏
There is a lot packed into this release, more than I had expected, but as always it's rewarding to see it go live! I get excited every time we release a Reality Thread - such a good feeling!
Remember these releases are typically spread across E2V1, multiplayer, API & BE systems being deployed without any downtime, so please give the team space if any issues arise!
🍜 Chapter 3: Cooking & the Cooking Pot Set
👕Clothing craft & equip system goes live
🕺New emotes & an updated emote wheel UI
📒Inventory, Mentar Inventory & Action Bar stability improvements
🌍Global Property Sync system overhaul for faster feet on ground
🎖️Continued Badge Holder access expansion
🔎 Discovery, runes & previously hidden systems explained
Hope everyone enjoys the updates! As always we will monitor & fix any urgent issues that arise.
Just be aware that some of the new recipes may appear progressively over the next few hours as we gradually release them, so if you're not sure how to craft something, it may be because we have not released the recipe yet.
#Earth2 #Metaverse #Chapter3 #RealityThread6 #OpenWorld #E2V1 $ESS #PlayerDriven
#Earth2 Reality Thread 5 is coming online🌍✌️
Another big Earth 2 release spread across E2V1, multiplayer, API & BE systems being deployed without any downtime, so please give the team space if any issues arise!
https://t.co/XgeugfuSfm
The implementation that took up the most time for this release by far was the foundation for the Global Building System, which will pave way to all building placement systems inside E2V1. So that took up a little more time than expected but we're very excited for it to go live now so we can monitor & improve on it.
The teleportation system was also a feature I knew that would be complicated & time consuming to implement, which is why I initially flagged it for a later release, however, I wanted to get it out now as it paves the way for upcoming features & also makes community meet ups a lot easier to participate in.
It is incredible to look back & realise we have kept our multiplayer & server integration systems live for the E2V1 pre-alpha for 116 days straight now. Over 99% uptime with multiple hot releases & next to zero downtime .. for a Pre-Alpha!! Really proud of this!
In addition to the above you will notice there are numerous other feature releases, too much to cover so be sure to check out the article!
#Earth2 #E2V1 #Metaverse $ESS #PlayerDriven #RealityThread #OpenWorld #Explore
#E2V1 0.1.4.1 is now live for testers. For more details check out the full article below🌎✌️
➡️https://t.co/rFY23hivp6
This update includes major improvements to the E2V1 multiplayer location system. Internally QA has actually tested 21 versions over the past 3 weeks leading up to this release - so it has been really intense.
While this update is not a stand alone Reality Thread release, other team members have continued working on Reality Thread 5 so some parts of Reality Thread 5 are included in this release, though notably not any major parts.
Thanks again to all of our Pre-Alpha testers, your test data, reports & streaming helps us to identify, resolve & improve issues inside #E2V1, fulfilling the exact purpose of having a Pre-Alpha tester group & most importantly continue building on & improving #E2V1!
Once this version is stable we plan to release access for the remaining testing group waiting access and then we will turn focus on initiating releases to badge holders & the release of Reality Thread 5.
There are still a few Reality Threads I want to release this year so fingers crossed all runs as smoothly as possible.
#Earth2 #Metaverse #Update #E2V1 #OpenWorld $ESS
#Earth2 Reality Thread 4 is coming online🌎✌️
This is a big update so please be patient as not only the client is being updated but also our multiplayer server code along with numerous other new BE systems.
Reality Thread 4 - https://t.co/0xdVrcTGXe
ESS Report - https://t.co/qQPTyLXhHt
Two articles to catch up on as the plan was to release the report along with #RT4 which took a little longer than expected due to additions and optimisation improvements .
I am running late for a flight but hope everyone enjoys testing it out! The team will be keeping an eye on things & I will also keep an eye out as much as possible.
Again, please be patient if there are bugs or issues, it is to be expected & we will fix them - as always!
Oh, and Happy Birthday Earth 2🎂🌍2⃣
#Earth2 #Metaverse #E2V1 #OpenWorld #Progress $ESS
Heads up that #E2V1 v0.1.3.3 has just been released for closed #PreAlpha testers 🌍✌️
This update involves a some fixes & updates made by the team over the past 24-48 hours which will be officially listed in the #RealityThread4 when it's released.
But the main reason for this release is to unlock the glider to testers before it is officially released with crafting. Testers can activate the glider using the F hotkey for now, but when crafting is released it will be an item available in inventory after you craft it.
Just a note, if you are on version v0.1.3.2 & come across another #Player floating through the sky (who already updated to v0.1.3.3) then you know why 🪂
#Earth2 #E2V1 #metaverse $ESS #PreAlpha #testing #multiplayer
Earth 2 Reality Thread 3 - Global Multiplayer across entire Digital Earth.
We've been a little busy the past 4 weeks🌍✌️
🚨https://t.co/U813Crcxxa🚨
As I've said in the past, when we're quiet it usually means we're hyper focused on development & progress. Be sure you check out the above article to learn all the details about this milestone achievement for Earth 2.
#Earth2 #E2V1 #OpenWorld $ESS #Metaverse #RealityThread #multiplayer
After years of R&D + months of relentless work through Q2, super excited to finally share a detailed breakdown of the very first playable #E2V1 release! 🌎✌️
🧬Character Synthesis v1.0
🧳 Inventory System v1.0
🌿Foraging v1.0
🎧 Immersive Audio v1.0
🕓 Day Cycles v1.0
❄️ Seasons v1.0
❤️ Character Vitals v1.0
🎮 Action Bar v1.0
🌐 Multiplayer server-side architecture
📜 Quests v1.0 (website deployed)
Check out the full article here with a detailed breakdown on each & every aspect, plus some insight into what's coming next:
https://t.co/mV22JUuv7B
I know I was a little quiet throughout Q2, as was #Earth2 in general, but it's because we're so busy designing, implementing, testing, building.
Remember, we are still in Pre-Alpha & this will be our first playable release of #E2V1, probably our biggest software release to date!
We are still a few days away on the build, just fixing a few known bugs, mainly bugs around the new inventory system, specifically regarding management between the Discovery Box & the Inventory.
The article explains the purpose behind testing, so our expectation is for #Players to stay close to their properties to test a few things out because you will be prone to dying easily the further you stray, especially if you don't have a natural water supply close by & food to forage & sustain you.
I guess some might be up for the challenge to see how far they can go but that is not our expectation for this initial #RealityThread release!
Apparently the article is a 60+ min read (according to our news article publishing tool) so make sure you have a spare moment when you dig in!
Though we know it will be buggy, as expected, we are so excited to see #Players running around inside #E2V1 & streaming. It's only the beginning!
#Earth2 #Metaverse #E2V1 #PreAlpha #OpenWorld #Chapter1 #RealityThread1 $ESS
With staggered feature rollouts planned throughout 2025, #Earth2 is building the foundations of a persistent, open world Player driven #Metaverse that is powered by $ESS & bridges between our physical world & virtual reality🌎✌️
👉https://t.co/UsUIOdzG9B
#Earth2 #metaverse #E2V1 #OpenWorld $ESS #utilitycoins #design #foundations #P2E #p2egames
Foundations for #Earth2 are coming together 🌎✌️ Don't forget to catch this sneak peek on recent progress coming in 2025 & beyond to #E2V1 in 4K
https://t.co/HN4FMwKVKR
Follow up article this weekend will cover:
1⃣details on new energy types #F2P #Players can earn & how these systems overlap with various parts of game play & the #EcoSim
2⃣ in depth details about the #EggHunt system including the Game Master & what it means for #LandOwners & #Resource miners
3⃣ important details about the crafting system including various ways to gather & craft and how environments might influence results
4⃣ key information about dynamic environments such as day night cycles, weather & seasons and how some links are formed between Earth
5⃣ details about wildlife including interaction, utility & capture
6⃣ details about the early transportation methods & how this might expand
7⃣ information about the initial building options & possibly ways they link into early global game play
The article contains a lot of information & will help #Players form a picture of the short term plans I have for #E2V1 & how they link together in various ways.
People tend to see one thing they might not like & not realise there are probably 5 other things they will enjoy.
As I have always reiterated, over time there will be so many things to do inside #Earth2 & I think that will become more apparent as we start to release some of these early open world mechanics which will be designed to create more real time desirable #Utility for $ESS which will also include more burn mechanisms.
There is probably enough to discuss with the $ESS report & latest progress video for a few days, but keep an eye out for the article this weekend as I'm sure there are a number of key details #Players & #LandOwners alike will want to learn about.
#Earth2 #E2V1 #Metaverse #OpenWorld $ESS #PlayerDriven #sneakpeek #videogames #P2E
#Earth2Day2025 is officially #supercharged! If you're a land owner on #Earth2 be sure to login & claim your mined E-ther over the next 24hrs before it becomes unstable & #Raiders have a feast! 🌎✌️
📰 https://t.co/PVwFHC3eZQ
Check above article for full details.
#Earth2 #Metaverse #Rewards $ESS #mining #landowners #E2V1 #EarthDay #EarthDay2025
Over 67M $ESS actively staked on #Earth2! 🌏✌Above all its a great sign of the wider community demonstrating long term belief in the platform!
Check the article for key details & how to stake:
📰https://t.co/vkkhAVRhjS
To put this into perspective, it would currently take a single #T1 tile over 50M years to mine 67M $ESS, a #T2 tile over 150M years. Currently a single base #T1 tile takes around 277 days to mine a single $ESS, a single base #T2 around 833 days - and this is with daily logins to claim and transform! Keep in mind these figures are only relevant before the first halving event which will more or less double all duration above making it longer to mine each single $ESS.
We had a big backlog to get through from easier days in the past, but at some point I believe this reality will catch up.. and on top of that we're lingering on the dawn of #E2V1.
It's inspiring to see so much #land & $ESS locked up, even for the short term rewards & incoming #Earth2Hordes minigame. Seeing the long-term belief & support #Players have for not only for the platform, but also increasing the #Utility of their land is really driving.
But I believe in the not too distant future some #Players will have to start making more calculated choices on how they want to use their #land, $ESS & other byproducts as we continue to introduce features & mechanisms that expand the #utility for $ESS, #Land & more across the platform.
#Earth2 #Metaverse #E2V1 $ESS #staking #rewards #PlayerOwned #Land #mining #future
Check out the latest progress on the #Earth2#Hordes Combat Mechanics. Still very early days but it's coming along 🌏✌️
📰https://t.co/4xIam9xst3
📽️https://t.co/0jZ3oNLSZE
The article above has some more details so be sure to read it through. This does not change release plans for #Chapter1 but some of our community might like to see the progress on the combat system as some are interested in the #staking system, combat game play & #P2E.
When we have #Chapter1 live, which will include the entire life system, exploring, crafting, surviving plus the early teleportation system (specific details of that system to be released, and then #Earth2Hordes Q3.. the foundations really start to take shape. I am not sure people realise who much just these 3 systems will bring into #E2V1, and they are literally only the beginning!
We set the video to premiere just in case some in the community wanted to watch it together, otherwise we would have just instantly released. Hope you all enjoy the footage & progress on the combat system. I love the custom animations we made for the #SMG, just feels cool when slow or fast running with it!
For those who have seen the #E2V1 footage being shared by early pre-alpha testers on YouTube etc - just imagine having your characters, exploring the massive open world of #E2V1 then coming across #Hordes to battle .. along with all of the other mechanics that will be implemented at the time. Cannot wait to #play!
#Earth2 #Metaverse #E2V1 #OpenWorld #Combat $ESS #p2egames
Check out #Earth2#Hordes Combat Mechanics #Vol2! The article contains more details about the video so be sure to read it 🌍✌️
📔https://t.co/Bp4B9kKJPO
📽️https://t.co/J2kRhuJt6W
A few things to please consider:
1⃣The footage shown in this video represents work-in-progress updates to Earth 2’s combat system.
2⃣This is not the only thing we are working on, other team members are working on other tasks and updates as well.
3⃣These features are still under development and are not polished or finalised and we expect them to improve.
4⃣This is not the only thing we are working on, other team members are working on other tasks and updates as well.
5⃣The purpose of this footage release is to provide our community with an inside look at what some of the team members have been working on in relation to the combat mechanics and the progress they’ve made.
6⃣This is not the only thing we are working on, other team members are working on other tasks and updates as well.
7⃣This footage was taken about 6-7 weeks ago, the team has made more progress since then.
8⃣This is not the only thing we are working on, other team members are working on other tasks and updates as well.
9⃣Combat Mechanics Vol.3 is pretty cool & introduces a new weapon + showcases the "specific feature I wanted which has already brought out a few chuckles during playtests" - this feature basically transforms the entire combat mechanics, you'll see in Vol.3.
1⃣0⃣ This is not the only thing we are working on, other team members are working on other tasks and updates as well.
1⃣1⃣ This video does not mean the initial #E2V1 release is delayed. I still want that live in Jan.
1⃣2⃣This is not the only thing we are working on, other team members are working on other tasks and updates as well.
Please read the article!!! This footage, or the concept or #Earth2 #Hordes does not mean any long term visions for #Earth2 have changed, I am just focused on increasing #utility for #land, $ESS & #Resources while also developing systems we're going to need long term anyway.
I still want to focus on the next steps of the #EcoSim next year while also having some fun, interactive, hands on #3D game loops live inside #E2V1.
#Earth2 #Metaverse #E2V1 $ESS #Hordes #MiniGame #development #OpenWorld
Happy 4th Anniversary #Earth2! Thank you for being part of this journey🙏🌍✌️
Even with some setbacks, our team managed to get through quite a lot over the past 12 months & we're focusing on the next part of the #Earth2 #Metaverse!
https://t.co/InisnUaGRL
I often wonder why I am always pushed for time, then I look back at the past 12 months & start to see why.. being involved in all of these releases plus so many other challenges that take place behind the scenes each & every single day, it really becomes a mission at times.
It does become challenging to carry on at times, but I do, and I thank all of those who have supported me throughout those hard times. It means a lot to me and it certainly picks me up. Thank you.
Please do check out the article above and try to read through it in detail, it shows just how much work our small team gets through even with all of the curve balls that come our way.
To give you an idea, here is a high level overview of the past 12 months:
1⃣ T3 TERRITORIES - Multiple systems designed, developed and deployed
2⃣ ABORT RAID - New Civilian / Faction Utility
3⃣ THE BEAUTY OF E2V1 IN-ENGINE - Major E2V1 footage update
4⃣ THE EARTH 2 SKIN STORE - Major update including the release of our first skin
5⃣ EARTH 2 VERSION 1 (4K) - E2V1 footage release
6⃣ ALL RESOURCES CONFIRMED WITH 25/32 STILL OPEN TO CLAIM VIA E2PRV
7⃣ SKIN GIFTING FEATURE RELEASED - addition to the Skin Store
8⃣ THE POWER OF ESSENCE ARTICLE - Revealing how Essence will be utilised inside the Earth 2 Metaverse
9⃣ YELLOW ENERGY CONTENT CONTRIBUTION SYSTEM - Multiple systems designed, developed and deployed
1⃣0⃣ SKIN DEVELOPMENT PROCESS - Details about the pipeline used to develop skins and 3D models
1⃣1⃣ MAJOR RETROACTIVE AIR DROP - Essence from EDC 2021
1⃣2⃣ E2V1 PRE-ALPHA INVITATION - Open applications for testers, a lot of background work
1⃣3⃣ REAL TIME MULTIPLAYER REVEAL - First ever confirmation we had developed early multiplayer inside E2V1
1⃣4⃣ COLLABORATIVE PARTNERSHIP WITH METAGRAVITY - with a focus to work on expanding and improving our multiplayer experience
1⃣5⃣ EARTH 2 ATTENDED GAME DEVELOPERS CONFERENCE, SAN FRANCISCO - showcasing a fully interactive build of E2V1 to the public for the very first time
1⃣6⃣ OVER $15,000 WORTH OF LAND GIFTED TO 200 LUCKY WINNERS OF THE E2V1 PRE-ALPHA INVITE LAND GIVEAWAY COMPETITION
1⃣7⃣ PUBLICATION OF THE E2 WHITE PAPER
1⃣8⃣ RESOURCE MINING GOES LIVE - Major release after 18 months of design and development.
1⃣9⃣ UPDATES TO JEWEL INVENTORY FUNCTIONALITY & FIXES DEPLOYED FOR CYDROID SLOTTING AND FUSING
2⃣0⃣ SUPERCHARGED E-THER - for Earth 2 Day 2024
2⃣1⃣ MASS ESSENCE AND E$ REFUNDS - for all previously locked claimed from Round 1 of the E2PRV system
2⃣2⃣ The official launch of the Earth 2 Essence utility token on the Ethereum blockchain - Major release
2⃣3⃣ THE EARTH 2 LAND UPGRADE SYSTEM - Major release
2⃣4⃣ OVER 12 MILLION ESSENCE BURNED ON THE FIRST DAY OF LAND UPGRADE SYSTEM LAUNCH - accomplishment from the Land Upgrade System
2⃣5⃣ ESSENCE UTILITY BOOST - Skin available for Essence in the Skin Store
2⃣6⃣ A LOOK AT PLAYER OWNED TILES INSIDE E2V1 - Recording and footage release of Vol.1 of Player Owned Megacities and Tile Art
2⃣7⃣ EARTH 2 $ESS STATISTICS UPDATE + TOP 10 EARTH 2 COMMUNITY BURNERS
2⃣8⃣ PLAYER OWNED EARTH 2 MEGACITIES & TILE ART - VOL.2
2⃣9⃣ MENTAR STAKING - Multiple systems designed, developed and deployed.
3⃣0⃣ EARTH 2 HORDES - Including a reveal of the game design mechanics focused on Player owned properties
3⃣1⃣ TRIAL WITHDRAWAL SYSTEM - Multiple systems designed, developed and deployed in quick response to assist Players with withdrawals
3⃣2⃣ EARTH 2, 2024 | GDC TRAILER
3⃣3⃣ WILDLIFE IN EARTH 2 - VOL.1 - footage release of initial wildlife tests inside E2V1
3⃣4⃣ DEPLOYED NEW LOGIN SYSTEM FOR EARTH 2
3⃣5⃣ EARTH 2 HORDES: EARLY COMBAT MECHANICS - VOLUME 1 - footage reveal with detailed accompanying article
3⃣6⃣ Player owned Earth 2 Megacities - Vol. 3 (4K)
3⃣7⃣ FIRST CIVILIAN CAPS REACHED
3⃣8⃣ EARTH 2 CUSTOM SKINS CREATED - over 25 skins developed from concept to game ready by our team
3⃣9⃣ NDAs SENT OUT TO SELECTED E2V1 PRE-ALPHA TESTERS
4⃣0⃣ THE EARTH 2 LAUNCHER - footage released with accompanying article
4⃣1⃣ PLAYER OWNED EARTH 2 MEGACITIES & TILE ART - VOL.4 (4K)
And this doesn't include all of the other developments we have in motion behind the scenes!
Thanks again for your patience and I am really looking forward to the next 12 months - #E2V1, #Metaverse #Earth2, #Beginnings!!
Some cool footage of our engine topographically streaming thousands of perfectly positioned #Player owned tiles #realtime on geologically accurate terrain recorded inside our 510,072,000km2 digital Earth, #E2V1 🌍✌️
https://t.co/9WUMgnAEon
Some amazing #Megacity & #TileArt examples in Vol.4!
💎Emporia - The Shopping Hub of Earth 2 submitted by PREDICT
💎Legacy of Bermuda submitted by Legacy of Bermuda
💎BETH-SHALOM Megacity
💎Obsidian City submitted by OBSIDIAN
💎Capri Island made by the Italian Community submitted by Zayko the Pirate
💎Earth 2 Lone Wolves Tile Art submitted by LaroTayoPh
💎Hippoland Megacity submitted by hippo48
I still find it absolutely incredible seeing these #Player planned #Megacities & #TileArt inside #E2V1 - it's so exciting! I can't wait until we get to the building phase to see these transform again!
Be sure to drop a like and comment if you enjoy it!
#Earth2 #E2V1 #Megacities #PlayerOwned #TileArt $ESS #Metaverse #OpenWorld #EcoSim