Hi! My name is David (WizardExt). Senior World Designer at Avalanche Studios. Professional world/level designer since 2008; Terminator Salvation, Syndicate, Brothers, Mad Max, Just Cause 3, Battlefield 1, Rage 2. Started making maps for Quake 2 and Half-Life in 1999. #MeetTheDev
Rebirth (wizq2dm6). Quake 2 deathmatch map. Released in 2015. My entry for the 10th mapping contest at Q2 Café. Inspired by Brutalist architecture. #quake2#leveldesign#gamedev#idtech2
@AaronWStump i just found myself doing it. naturally. always been fascinated about worlds, in whatever context. my initial spark of love for level design came with Half-Life and Quake 2. i made a lot of maps and immersed myself completely in the world of level design. no plan, just pure joy.
Anderhalf Life. A video coctail of sorts. Mashup of clips and some personal edits, to the tunes of Ali B Feat. Poke & Judeska - Anderhalf (Frequencerz Hardstyle Remix) 😁🎶🎉 https://t.co/N825vtmpqW
@notimetoulose if you love LD, always do it! 😍 as with anything, dont bring your problems into it. let go.. dont mind the mind.. and just create whatever decides to come through. LD can be a wonderful relief when life is rough, but it shouldn't be an avoidance from life.
@HaynesPaul were there thoughts/discussions about what the map would be centered around; airport vs plane crash? if so, how did that shape the way you worked with the level for things like mood/callout-areas/layout/gameplay/art-pass?
@HaynesPaul thanks for the level design dev story. interesting to see how the original idea of a crashed plane remained and hear how you worked with it. good job!🙂
@chow_land i love these mate! i had many projects start from a spark of inspiration from an existing level; a feeling embedded into an environment and a sensation of wanting to further creatively explore that. it starts from there, but soon becomes its own thing.
Zipline. Half-Life 2 singleplayer map. Released in 2012. My entry for VerticalVille map competition at PlanetPhillip (RunThinkShootLive). Sewers, alleys, apartments, rooftops.. and player gets to use a zipline, weeEEeee! #halflife#halflife2#leveldesign#gamedev#sourceengine
@PixelTwitchTV thanks mate! so nice to hear you installed aq2 and also tried the map, appreciate it!! hope to see you on the servers, happy fragging. 👊😊🕹️
Gangsta. A new Action Quake 2 map. Medium sized city map. Parking lot, gas station, container area, park. Each area color-coded. Gangsta takes place in the same area as my recent maps; Countryside/Backyard/Crossfire. Have fun! #actionquake2#quake2#idtech2#gamedev#leveldesign