Contributing to this project has been a blast. Learning how to structure this character customizer has pushed my boundaries. Exciting to see things come to fruition. Can't wait to see where we end up 🤘
We are focused on making sure our players have the freedom to look how they want went on the battlefield.
Freely customize your character at will.
We have a tons of assets yet to be integrated, and we will be integrating assets from other creators, as well.
More info soon.
I've been stuck in learning mode for too long. Decided to make something fun for the kiddos and this flying carpet is my favorite feature so far! (Bedtime reading is currently Castle In The Air, so it's topical 😂)
Adding in some rudimentary enemy AI for patrolling/chasing/attacking. Character death. Health/stamina/$/XP UI.
Now I just have to figure out how to balance it so combat isn't so one sided lol
@ballinONnfts This is the highest praise someone could receive on their learning project 😂
Fr tho, idek. I have something in mind, but am really just dabbling as a hobbyist. Hopefully something comes of it 🤞
Sound on. Procedurally adding in doors vs. walls was a bigger challenge than anticipated. Decided to play with audio a bit more too. Randomized enemy health. All to get out of configuring AI Perception 🤣
Learning and having fun. Maybe I should actually make something out of these little projects -- some kind of roguelike?
who else likes wild rng and permadeath?