wanting to take a little detour from the anime models and try a more realistic style. Hoping to get it working with metahuman eventually.
A lot of back and fourth sometimes I think it looks like the reference sometimes I think it totally misses.
#blender#3DCG#Character
Recently finished a commission for ZombieGirlOnYT. Based of a concept from _Moxiit. Concept art was old so I had some creative freedom. They wanted a anime style.
Rigged with rigify.
Now looking for next commission
#Anime#Blender#3dartwork
I'm going to call this done for now, Will work on a proper animation on the side later. I want to move onto a new character. Original Design by Hans Chen
Small head animation to follow.
Would a write up of the process be helpful?
#blender#3dArt#AnimeArt#3DModeling#NPR
Getting close to finishing the modeling side of this project. Still currently working on the hair, then I'll most likely put everything in a texture atlas as well as tweaking some normals.
#blender#b3d#3d#anime#3dcg
Taking a month off work. But I still want to make characters
Trying my hand at Anime style following concept by Hans Chen.
Still early work in progress
#blender#b3d#3D#Anime
I tried tweaking the face a bit, but over time the feel of the character is off compared to the concept so I will have to revisit it after more progress. Did a little bit on the hair as well. Also have some artifacts in the shadows.
#blender#b3d#3d#anime#3dvg
I spent some time in #Blender trying to figure out a work flow for creating Hair cards. I write a bit about the struggles and process here. https://t.co/vbWCERSyMK #3D#Art