Here it finally is. Play Minecraft: Java Edition in your browser! This is an experimental self hosted dev environment to compile and play Minecraft in the browser using WASM and WebGPU.
https://t.co/OsrDgwI0UP
Tested on:
- Windows (x64/aarch64)
- Linux (x64)
- MacOS (aarch64)
Should work in any browser with webgpu support.
Working support for mobile is still in progress but I expect to fix it by the end of this week.
A public non-hosted version will (hopefully soon) be available at:
https://t.co/vX6H0lskDj / https://t.co/ZptuhbCGaz
This public version will only be available when Microsoft/Mojang approve my application for Minecraft sign in.
DISCLAIMER: I am not distributing any Minecraft assets in any form, this is not a cracked launcher, a valid Minecraft account is required to use this launcher software. This is also non-commercial and a passion project.
Here it finally is. Play Minecraft: Java Edition in your browser! This is an experimental self hosted dev environment to compile and play Minecraft in the browser using WASM and WebGPU.
https://t.co/OsrDgwI0UP
Tested on:
- Windows (x64/aarch64)
- Linux (x64)
- MacOS (aarch64)
Should work in any browser with webgpu support.
Working support for mobile is still in progress but I expect to fix it by the end of this week.
A public non-hosted version will (hopefully soon) be available at:
https://t.co/vX6H0lskDj / https://t.co/ZptuhbCGaz
This public version will only be available when Microsoft/Mojang approve my application for Minecraft sign in.
DISCLAIMER: I am not distributing any Minecraft assets in any form, this is not a cracked launcher, a valid Minecraft account is required to use this launcher software. This is also non-commercial and a passion project.
The game is obtained and compiled by the user into WASM from java and with a custom harness and webgpu patches. It can be played in browser at decent/playable performance. Minecraft account login hasn't been approved yet but I'm gonna make the repo public with self hosting instructions (where you can use auth from a real launcher) by end of day, today. Just working out how to get it installed consistently on mobile right now.
In the process of setting up public deployment of Minecraft in the browser and requesting Minecraft auth permissions from Mojang/Microsoft. Might just release as a self hosted version tomorrow because thats ready, just wanted it to be more generally available to the non-technical crowd.