Harsh truth time. You all got used to something temporary, you crutched movement to compensate for bad aim.
But I got you, my @PlayXDefiant Kovaak's playlist has scenarios to train aiming through the sway and get you winning more of your 1s.
Link 👇🏻
Just a little hint towards one of the many things you may have missed in the XDefiant Season 1 reveal trailer from earlier today, curious to see what else you missed?
link in reply
Notice how most of the cover that's visible in the Rockefeller teaser is made of wood, meaning it's *wallbangable*
If you thought the tarp on Pueblito was bad youre not ready to see what Echelon mains will be doing on this map 😵💫
So excited to see the GSK announced. Their kit definitely looks to be one designed around competing with current obj menaces like phantoms.
3 charges of barbed wire for assistance in controlling large zones of space, likely hindering your movement significantly.
And finally.... were gonna get an ADS?????
Season 1 is going to be a completely different game.
Summer’s got nothing on the heat XDefiant is bringing in Season 1!
🔥 New faction- GSK
🔥 New maps- Clubhouse, Daytona, Rockefeller
🔥 New Mode- Capture the Flag
🔥 Play the game in the next 48 hours and get 3 free ERUPTION weapon skins!
🔥 Season 1 coming in HOT July 2!
Summer’s got nothing on the heat XDefiant is bringing in Season 1!
🔥 New faction- GSK
🔥 New maps- Clubhouse, Daytona, Rockefeller
🔥 New Mode- Capture the Flag
🔥 Play the game in the next 48 hours and get 3 free ERUPTION weapon skins!
🔥 Season 1 coming in HOT July 2!
✨ I'm excited to be teaming up with WALLHACK to giveaway an 🖱️ MO-001 mousepad! ✨
How to Enter:
1⃣ Follow @XDLoadout + @WallhackHQ
2⃣ Like + Repost this tweet
3⃣ Tag 1 friend in the replies
1 Winner 🥇
Ends June 15th 🎉🗓️
Common XDefiant W. 💯🔥
Mark Rubin confirms there will be NO incoming movement nerfs aside from the ads sway movement penalty, which has been a feature for a long time. It was just bugged
Movement has been a staple of XDefiant from the very beginning. Imo its ultimately still what truly makes the title unique. The feel of the midair movement is simply not something I can find in another game
imo a players understanding of ability interactions can be quickly determined by their opinion on mag barrier.
Maybe its just because I come from a shield game, but I find its approach both easy to understand and pretty balanced.
1. The active duration of the shield is a whopping 9 seconds. Probably one of the easiest abilities to disengage from and just wait out.
2. The geometry of the shield isn't very advantageous for the phantom player, only really covering a plane in front of them, leaving them quite vulnerable to flanks on more aggressive shields (ones that may be harder to disengage from)
3. EMP's, if you really cant wait 9 seconds, just disengage and emp the shield
4. Hijack, a quick and easy way to not only negate an enemy shield, but actually turn the phantoms players eagerness into a hinderance for their team.
5. Technically, everyone has smaller weaker shields around them all the time, in corners. Abusing corners vs shields allows quick jiggle peeking to put in small bursts of damage, without giving the enemy a large timeframe to fire back at you
The shield has numerous answers, all of which are viable imo. The only one that isnt, is flying straight at it with absolutely 0 respect 😂😂