It has been 2 YEARS, but it's finally here...๐ฎ
The Elevator Glitch: How One Function Destroyed Public Lobbies in CoD4
A deep technical explanation by me :)
This has gone through several rewrites, i hope you like it! โจ
https://t.co/7hxsCDegl7
Introducing... ManyAsset Live Server!
ManyBot will allow you to pick any asset and start building it blazingly fast and fire up a server so you can test the mod instantly without going through the hassle of setting up a custom mod on your game.
Finally i released my first proper shader!
Presenting: PS2 Startup
Shoutout to @The_ArtOfCode for helping me!
Source code: https://t.co/VNOWbOhW4N
Made on @Shadertoy
@The_ArtOfCode Yeah unfortunately dealing with large movements still messes up the rendering, at this point i would use a for loop instead of this method
Hey @The_ArtOfCode i've been following your videos for a while and i've always loved shaders but i started recently with raymarching shaders and i've encountered a problem that i virtually can't fix. When assigning an id to repeated tiles using floor it creates weird artifacts...
Yo @MetalKingBoo i've always been asking myself how do you make all of your funny audio videos, people say it's audiostrech but terminal 64 came out way earlier. I need this answer๐ญ
@Madd2_0 @filzeeCS @MissYuiCS@CounterStrike so smart! didn't know that a button big as my whole screen saying "limited test invitation" could switch my cs branch to the beta one!!!!!