Let's build the next character for the team!
I’m continuing to test the modular character setup in UEFN using the Metahuman Component. Works really well with custom NPCs!
For this new character, I'm back to a fresh 3D workflow using @assethub_io . Still aiming for that flat/ anime style so I can go straight to the Tripo P1 model and get the low poly textured meshes to work with.
Assembling and rigging are done in Blender. Again making a shape key for the eyes blinking.
Because I'm going to use the same bone structure, I can re-use some Control Rig systems like the hair and eyes procedural animations. The character has 35K triangles and each accessory is about 2.5K.
finally got the motivation to try and summarize all my work in some bullet points so i could get my name on the AWESOME PEOPLE LIST (of all of us who were laid off)
i’m number 150!
https://t.co/GVC8H6p7CN
The artist behind Smashers, A.C, Jess, the original Jonesy, Ramirez, most of Base Kyle, Penny, and many more iconic STW things, was laid off today as part of Epics massive layoffs. :( (he also did a lot of work for OW)
Hey everyone, for the next couple of days I'll be sharing some Fortnite art/concepts that I've been SO passionate about creating them 💔. From then on, I think I'll be moving on from Fortnite related art,
Till further notice. #Fortnite
I'm genuinely so devastated and angry for all the laid off employees. and I've lost all joy to make any fortnite related art, I have thoughts of scrapping a few outfits concepts I dont know what do to so seriously
I'm genuinely so devastated and angry for all the laid off employees. and I've lost all joy to make any fortnite related art, I have thoughts of scrapping a few outfits concepts I dont know what do to so seriously
I hate being negative, but in all honesty, it's becoming harder and harder to find the motivation to create anything art related for Fortnite.
ESPECIALLY with all the recent bs we got going on.
Why should I create stuff for this game if higher ups cant respect those behind it?
Unfortunately I was affected by the layoffs today. This is a lot to process for me so I will take it easy for the rest of the week while I think of next moves. Sigh I weep for this industry.
I was laid off today after 2 years Epic Games.
If you enjoyed the maps in C7S2 or C6S3, The Simpsons mini-season map, or IP collabs like KPOP Demon Hunters, Superman, South Park, Doja Cat, and more, I was the Lead Environment Art and/or Environment Concept Producer for them.
guess who got laid off today! 🫠
i am genuinely so confused and bewildered
like, i spent the past week debugging the rivalry system while recovering from pneumonia
and just in the past few days i’ve had multiple directors tell me how much they appreciate everything i do
Got hit by this, as did many of my super talented buds in QA. If anyone in the Seattle area is hiring, ya boy needs help. And if you know of work in Cary, I'd be happy to pass it on to other folk