A part of me hopes we can get a Dino Crisis film someday though preferably an animated film like the Resident evil films and Keeping it mostly survivor horror.
Art by Alexson arts
This is exactly how companies should adapt movie sequences into video games.
In 007 First Light, you have to grab a parachute from an enemy while free falling through the sky. This sequence is heavily inspired by James Bond’s 1979 movie, Moonraker.
The preorder window for Horror of Godzilla closes Monday. Best and toughest work at the same time. If you've dug my Alien/Predator stuff, you're in for a real treat, and if you thought Event Horizon was shocking, wait'll you see the rest of this...
https://t.co/DK3ErdTR1o
There is a lot of debate surrounding the jaws of Irritator, but what about the jaws of #Ceratosaurus? Several studies mention cranial kinetics, especially regarding the quadrate bone. I tried to visualize it, don't be too critical, it doesn't claim to be accurate.
#dinosaur#art
In Quantum of Solace, the biggest fumble director made was not using this as the opening scene. Since it’s a direct follow-up to Casino Royale, it would’ve been the perfect beginning: Bond shoots, smash cut straight into the intro.
This transition would’ve been flawless.
In Casino Royale, David Corenswet says Bond gets his second kill in the bathroom, not in the office
“My hot take is, everyone thinks the second kill is when Bond kills the main bad guy in the office later and he’s like, ‘Yes, considerably.’
“But what actually happened is, experientially, Bond already had his second kill because he drowned the guy and then had to shoot him.”
“So, in his experience, he had to go through drowning the guy, thought he was dead, thought that he had had his first kill, and then the guy woke up and he just shot him. So, that’s actually the second kill in his mind that was super easy.”
“It’s a human experience thing. The point is not the second person you kill, it’s the second experience of killing.”