Pointillisme was an immersive installation created by Japanese architect and designer Taiju Yamashita. The work took inspiration from the painting technique of pointillism, where many tiny dots combine to create a larger image. Instead of paint, Yamashita used thousands of suspended transparent spheres to create a three-dimensional “drawing” made of light.
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What started off as a workflow test, just an idea, quickly had me locked into a flow state. 4 hours total from completely blank slate to finished video.
I can’t believe we’re all so lucky to have this at our fingertips.
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Testing off-axis projection demo.
Basic scene layout in Blender
glb -> detailed splat via World Labs
Three.js for engine
MediaPipe for face tracking
Next step is to add a character you can move around in the environment