@NachouTheClown A mis tiernos 6-7 años jugué este título por primera vez. Fue mi primer juego de la saga X.
Con mucha cuea podía derrotar a Commander Yammark jaja. Nunca pensé que el diseño de niveles podía ser malo si ni siquiera conocía ese concepto y apenas me iba introduciendo en el gaming
@SamPalafinFan Megaman 11 took very few risks. It was conservative in many aspects and its only hard innovation was the Double Gear system.
A game made just to go through the motions but I love it anyway.
@Decimo_GX_2K Le pusieron todo el cariño a X4 (y uff que se nota ❤️) y X5-X6 fue puro reciclaje de gráficos hasta que decidieron saltar al 3D (no hablemos de eso jaja).
@KwamzTheFirst Megaman 11 took very few risks at innovating. The main differences between it and the other games was the Double Gear System and the graphic upgrade (that was soooo necessary after 9 and 10), but the rest was the same as the previous games.
Overall, I give 11 a 7-8/10.