@dantemendes Vanguard was AWESOME! Left to right, then climbing all the way up to the boss! That POWER made us wonder: what if we could smash through the screen and reach unknown stages? Golden Age arcade gaming — imagination had no limits!
@exQUIZitely 🤖used a machine translator and threw in a bit of old-school slang from memory. Hopefully I didn’t completely butcher it. Please be merciful… or, if you must, launch a missile at me from one of the outer bases and leave the center city alone.
@exQUIZitely 13/13
We just stood there, dead silent, hands on the wood cabinet, watching him run a Global Thermonuclear War like it was a walk in the park.
Man, messing around with the PICO-8 tilemap today triggered a massive wave of pure, unfiltered retro-nostalgia.
Over 40 years ago, inside a small-town bar, two kids were glued to a table, building worlds pixel by pixel. It was me, LEM, and this absolute coding wizard, TAD
@GAMEYUREONN In my mind, Side Arms was the natural successor to Vastar. Different games, of course, but they gave me that same feeling. And I had a deep love for giant robots, so Side Arms was simply irresistible! 🤖❤️
@GAMEYUREONN Congratulations! 🎉
Side Arms is one of the last arcade games I played seriously, and I used to finish it every time. Along with Section Z, it’s one of my favorites. In my opinion, Capcom was absolutely on fire during that era. Thanks for sharing!