@LenkaAccount I don't get one thing, why are there 2 versions of player_input, UE (not experimental) and Verse (experimental)? Last time I checked UI input mappings were working only with the Verse player_input.
@joelbestart Nice, thanks for the info. I used to attach props to a cinematic sequence device with the “Level Sequence Actor Always Relevant” option enabled, but I only rotated the device itself so I’m not sure if relevancy propagates correctly when using the prop animation controller.
@FNCreate What about creators who already have multiple copies of the same island? Will the rule be enforced on them after March 11 or will it not be applied retroactively?
There’s one creator with over 3000 spammed maps
This ecosystem needs a major cleanup.
@jwzyy Awesome update!
One question, is there any chance we will get exposable named slots or base widget classes like Canvas, Stack Box, Overlay so we could add other widgets to the main widget at runtime?
@FNCreate This cleared up a lot of things that weren’t clear before.
I’d recommend to update the Verse documentation on the Epic Games site as some of the information is outdated or incorrect like, for example, suggesting that we should only declare method signatures in interfaces.
@Code_LeoJ Day 2 of trying to recreate your post process settings.
This is one of the most beautiful UEFN environments I've ever seen btw, reminds me of AC Black Flag mixed with Sea of Thieves.
@CooliSushi There will be so many problems with in-island transactions, people copy-paste scripts they find online and then spam questions like "Why my project doesn't work after I deleted my persistent class?"... now imagine this with real money involved.
Also this is possible btw:
@kalinowskyyy Both discovery and sponsored rows are broken.
Impressions from other sources count towards delivery budget even when your map hasn't appeared in the sponsored row yet.
Also for some reason I wasn't charged for 2 campaigns I cancelled (out of 8 total).
@kalinowskyyy Both discovery and sponsored rows are broken.
Impressions from other sources count towards delivery budget even when your map hasn't appeared in the sponsored row yet.
Also for some reason I wasn't charged for 2 campaigns I cancelled (out of 8 total).
@mango_UEFN 1. It is definitely not a good practice to import all modules because it clutters your namespace.
2. If you’re using the <decides> effect, there’s no reason to return optional values. Either return a value or let the function fail.
@tomjank What really annoys me is we can't even debug it properly.
Whenever something isn’t working, I have to guess if I did something wrong or if it’s just a bug.
@Sprintermax Popup dialog device is a nice meme itself.
"Do not close on button press" has been "fixed" at least 3 times already and it still doesn't work properly.