In all honesty the real villain of the Dark Aether story isn’t the Warden, but Infinity Ward-en
MWZ only exists because IW was too sad to do MWII year two, rushing MWIII’s production and forcing Treyarch to create a third mode.
This caused BO6’s outbreak mode to be scrapped and the story and maps quickly reworked for round based.
Then we get a mostly decent BO7 story only for the final map’s quality and narrative to be kneecapped and overshadowed by MW4’s beta.
This doesn’t excuse Treyarch’s pretty shit writing overall since CW, but man…
Subnautica 2 Creative Director Anthony Gallegos returns to discuss everything you can expect from the 1.2 update, Buddy System, out tomorrow (August 19th)! 👀
Watch now ⬇️
https://t.co/mqDVKFXouK