All the records broken by Lionel Messi today:
Most FIFA World Cup finals goals by a football (soccer) player - 18
Most FIFA World Cup matches played in by an individual - 28
Most matches won by a player at the football (soccer) FIFA World Cup - 18
Most minutes played in the football (soccer) FIFA World Cup - 2,489
We are witnessing history.
@bary1401 استنتاج غريب بصراحة، يعني هو في مقام ذكر الحاجات اللي عملها مع ابنه عشان يبين للناس قد ايه تعب وصرف. دا واحد مقهور في ولاده ومقهور على تعبه وشقاه عليهم
The problem with the "if it works who cares what the code looks like" mindset for agentic work is that it assumes the agent has a perfect understanding of "works." Realistically, things are underspecified, agents make bad assumptions, etc.
To be fair, agents are pretty good at unit test coverage. They're pretty bad at designing human experiences (API, CLI flags, etc.), especially cohesive ones for future roadmap plans they may not have visibility into (unless your backlog is perfect and vision fully laid out, which I doubt). They're bad at knowing where performance matters and what type (CPU vs memory tradeoffs). They're bad at where compatibility matters and where it doesn't (and tend to err on the side of preserving it without further guidance). Etc.
Unless you have this ALL specified, you can't possibly claim "it works" without taking a look and thinking about it.
The US government, citing national security authorities, has issued an export control directive to suspend all access to Fable 5 and Mythos 5 by any foreign national, whether inside or outside the United States, including foreign national Anthropic employees.
The net effect of this order is that we must abruptly disable Fable 5 and Mythos 5 for all our customers to ensure compliance.
Access to all other Claude models is not affected.
We apologize for this disruption to our customers. We believe this is a misunderstanding and are working to restore access as soon as possible.
Read our full statement: https://t.co/bwn0sximKZ
division is 20-40 CPU cycles. multiplication is 4. if you're dividing by the same constant in a loop, you're paying that tax a million times for no reason.
one reciprocal. computed once. everything else is multiplication.
قبيل العيد بساعات معدودة قتل الاحتلال 11 شخصا في غزة، و31 آخرين في لبنان، نسأل الله أن يغفر لهم ويرحمهم ويتقبلهم في الشهداء ويربط على قلوب ذويهم، وأن يشف صدور المؤمنين في الصهاينة ومن عاونهم.
About the conversation around automatic programming, how useful or useless it is. Well, for me it is quite simple: you need to be very good to multiply your output. Retaining quality is harder now, but if you manage you are accelerated 100x. Instead of fighting I enjoy the race.
Software is pure “thought stuff”. One person can write code and billions can run it. If anything, our linear time produces exponential value.
Therefore, I’ve never personally believed that developer time is expensive, that we have a “typing” problem. Or that English is somehow a better way to express code than a language as explicit as Zig.
Granted, there’s tons of (non valuable) bespoke software that LLMs can now create. But the valuable thought stuff? Great systems coders are becoming more valuable than ever.
In the land of the blind, the one eyed man is king.
Please, don't get too attached to the most expensive ai models.
In the near future, the quality of work will be judged by a min-max equation, where you will be expected to deliver results that are fast and correct while using the cheapest tokens possible.
There’s a famous Usenet story about a programmer (Mel) who refused higher level abstractions.
It was the late 1950s, and even in that era, Mel was…well today we’d call him a boomer.
Mel only wrote in raw hexadecimal. He didn’t approve of compilers, and refused to use optimizing assemblers.
"You never know where it's going to put things”, he said.
Everyone else in the company was moving on to FORTRAN, and they didn’t understand why Mel was so stubborn about using new tools. He *loved* self-modifying code.
“If a program can’t rewrite its own code”, he asked, “what good is it?”
Mel eventually left the company, and other engineers were tasked with understanding what was left.
Mel’s hand-optimized routines always beat the assemblers; but some of it looked absolutely bizarre.
One engineer took ~2 weeks to understand why there were loops with no exit condition…yet the program worked fine.
I won’t spoil all the details, you should really read it, it’s short. But it’s a fantastic piece on “what defines a real programmer?”…which is becoming increasingly relevant in this vibe-coded era.
I strive to understand computers as deeply as Mel! If we aren’t careful, we’re going to lose the “Mels” of this world to time.
That’s part of why I go so deep in my youtube videos. I hope that younger viewers are genuinely fascinated by the inner workings of our machines, instead of handing everything off to higher abstractions.