For anyone who even had a very basic interest in Star Citizen, their ongoing free-to-play event for Fleet Week, is a great time to check it out. Become a Star Citizen @RobertsSpaceInd and get 5,000 free Credits https://t.co/c6c89bncyw
@SqSehrish 23 counting the man, sons, and daughters, 24 if we assume it's all by a single woman, more if it's by multiple women. Extended family cannot be determined by this question. Are we counting both living and deceased relatives? Too few variables.
Someone bought the Goblin Secret Liar Commander deck, but was shipped an unannounced Miku Secret Lair Commander deck instead. They were smart enough to keep it sealed and now it's selling for over $10k on Ebay with a day left. What a wild story.
@maro254 I'm glad Mood Swings is getting printed, but I hope it sees a wider release or print-on-demand returns, because I know, with certainty, that bots and scalpers are going to get the majority of the Mood Swings stock on June 1st with the way @MTGSecretLair handles things.
@Gcracker420@chonkrider@RobertsSpaceInd You clearly forget all the times people complained about ships being released without their gameplay loops. The Carrack isn't a bad example, because we still don't have exploration or proper scanning, but it always had cargo pods, it was just harder to use without the side doors.
@zirHazeGaming@Khilladad Finally, while you may lose around 600SCU in cargo, which is a sizable amount, you still have 1440 SCU of cargo, that's 2 whole C2s worth of space and you gain a crafting station and the ability to refuel and repair vehicles and ships. The assault has a bigger front door too.
@zirHazeGaming@Khilladad But while the assault loses the secured cargo pens, 1. You gain a solid armory and 2. The doors on the base leading to the secure pens are too small for even a 1 scu box, so you're left with 1/8th scu hand boxes or maybe smuggling criminals in the locked pens.
@red_maneSC@HeyItsBWags You're free to crew or pilot mine for a bit if you wanna try it. Though I suppose that when all the rentals come back up in a day or two, you can try one there too.
I can see why some are turned off by Star Citizen crafted items. Crafting right now is a bit too time intensive if you want stats to be above +0. We had 43 people in a coordinated mining op going for 5 hours, of 215 combined hours, and only managed enough for 7 suits of armor with a minimum of 500 quality materials.
IMO they need to lower the quality minimum to start achieving higher than 0 stats, or increase the spawn rate of 500+ materials. How have your experiences been?