Some see the performance.
We see every decision behind it.
Because excellence isn't built in a single moment.
It's shaped by countless choices made before the world ever sees.
This defines the #MEG.
Excellence, Refined.
Coming soon.
NEW SEER BUFF👀‼
PASSIVE:
• Heartbeat sensor now activates faster
• Heartbeat pulses more frequently
• Smoother consistency between unarmed and ADS
• The delay before the sensor begins pulsing is reduced
TACTICAL:
• Reduced delay between launch and hit
• Stronger slow on hit
• More effective against high-mobility movement abilities
ULTIMATE:
• Now scans enemies on deployment
• New enemies entering the zone are scanned
• Cloaked enemies now leave visible footsteps inside the zone
NEW BALLISTIC BUFF 👀🔥
PASSIVE:
• Sling weapon now respawns with Ballistic in every game mode
TACTICAL:
• Overheat only affects active weapon / first slot
• Swapping weapons avoids overheat damage
• Starts with 2 charges
• 50 damage overheat
• Overheat duration increased from 12s → 15s
• Overheat debuff cannot be re-applied once triggered
• Delay between firing and projectile homing improved
ULTIMATE:
• Team speed boost replaced with sprint boost
PERKS:
• Extra Bullet: +1 Tactical charge (3 total)
• Trap Mode: +35 damage in trap state
• Quiet Time: silence on hit + brief slow
• Killing Time: unchanged, moved to Tier 3