Game theory explains why expensive behavior is more credible than cheap behavior. A signal that costs absolutely nothing to produce can be produced by anyone, at any time. This includes people who are lying. Thus, the 'market' for cheap signals becomes overly saturated by liars. Naturally, intelligent observers and rational players discount them entirely. In contrast, a signal that is highly expensive to produce can only be produced by someone for whom the claim itself is true. This is exactly why actions are far more credible than mere words. Sacrifice is inherently persuasive. Costly signals are the only ones that cannot be faked.
@SandyofCthulhu Sandy, one thing I always wished for was that Age of Empires in its later versions would progress all the way into the Industrial Era and then into World War I and World War II. Even with the 2D graphics of AOE Age of Kings. That would have been amazing.
With rare exception, ideas really are trivial compared to execution.
For example, the idea of going to the Moon is simple, but ACTUALLY going to the Moon is staggeringly difficult.
Relapse starts when you stop respecting the next 24 hours. It’s not the drug. It’s the moment you say, “I’ve earned a break.” That break becomes a crack. That crack becomes a collapse. Protect today like it’s the only thing that matters. Because it is.
If your epistemology is based on feelings, expect your bridges to collapse and your planes to stall.
Progress is blood, error correction, and an obsession with the uncomfortable. It isnt a mood.