this reminds me of a gradient tutorial saying that you should avoid crossing colors through the center of the RGB cube becuz that's where the grayscale is which makes your gradient "muddy", so you add a 3rd color on the outside
it blew my mind (but didn't help me cuz I'm a bum)
From my pixel art tutorial: common mistakes, fixes, and before/after examples.
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self taught blender artist here.
blender is a really intimidating program for beginners so i’d like to share some resources to help people get started 🧵
So I'm messing around with effects on CSP... YOU CAN CHEAT YOUR LINEART BTW WITHOUT HAVING EX VERSION 😂😂😂
• every time u place a 3 object, turn off cast shadow: 🔧 > light source > untick "cast shadow"
• do angle as you desire
• rasterize the whole canvas
• filter > effect > Artistic > process: lines only
can i say something...i think i would disagree w everyone saying this is leyendeckers style. leyendecker would hatch within the areas of color, not on the edge of them. moreover hes more likely to follow the contours of the surface rather than go against them