@FogRollingIn__@ItsRay_9 Honestly, IW should just remove Tac Sprint’s sprint-to-fire delay and add an MW3-style perk that disables Tac Sprint but greatly boosts normal sprint speed. That way everyone wins, instead of making everyone move like they’re crippled without the perk.
@FogRollingIn__@ItsRay_9 Haven’t you noticed how weird the second beta feels after increasing TTK? Everyone is jumping around in tiny hallways and rooms, taking forever to kill each other. On BO7’s more open maps, I wouldn’t complain—but MW4’s maps clearly weren’t designed for long TTK.
@FogRollingIn__@ItsRay_9 IW CoDs have had both high mobility (Infinite Warfare) and low mobility (MW4), but their TTK has always been short. Their maps are designed around fast kills too.
@crazi3bunch@Rashedzuzi@xtronplasma@RevivedGamerHD Then use your brain and think: if BO4 failed by catering to competitive players, what do you think will happen to MW4 after turning it into a long-TTK game for competitive players? 🤔
@InfinityWard Let u guys keep cooking. Streamers and bandwagoners got aim assist nerfed, TTK increased, and mobility reduced. Now low-skill players can’t aim, can’t win gunfights, and can’t run away. Meanwhile, MnK 0-TTK enjoyers and controller pros are laughing.
@Alphashadow111@intenti0nsz@InfinityWard Oh, so you’re a sniper main 🤣. That explains everything. Any idea why the servers are now flooded with 0-TTK weapons like snipers and shotguns? 🤔