@tomata1214_05u If the game is fully self-contained within the 1.44MB limit and can run as a standalone Windows application without requiring any additional runtime, installation, browser, server, or internet connection, then using HTML-like content internally may be acceptable.
@tomata1214_05u The goal of the contest is for the distributed game itself to remain fully self-contained within the 1.44MB limitation, without requiring additional browser/runtime installations. Thank you very much for your understanding and for checking with us in advance.
@tomata1214_05u The main concern is that WebView2 generally depends on the separately installed WebView2 Runtime environment on the target system. In that sense, it behaves similarly to relying on an external browser framework rather than being a fully self-contained standalone executable.
@tomata1214_05u Hello, and thank you for the clarification. After reviewing this more carefully, we believe WebView2-based applications may conflict with the spirit and technical rules of the contest.
The “1.44MB Game Development Contest” is now open!
Submission deadline: September 4, 2026
Max file size: 1.44MB
Prizes: 1st ₩720,000 / 2nd ₩280,000 / 3rd ₩140,000
Apply: https://t.co/lJSfSOC6sE
#1_44MB#GameDev#IndieGame#GameDevelopment#2PGameArcade