this is pure f*cking treasure
20 GitHub repos to build your own motion design studio with Opus 5.5
storyboards. typography. assets. character states. keyframes. 3D. rendering
here’s the stack from the first sketch to the final frame
DESIGN + STORYBOARD
01 Penpot
https://t.co/ESIKaBrg7o → layouts and reusable components
02 Excalidraw
https://t.co/iHSrEXWIHt → sketch the storyboard
03 Fontsource
https://t.co/89toyvNgQl → self-host your fonts
04 Lucide
https://t.co/zQbsapDNzQ → consistent SVG icons
ASSETS + CHARACTER ANIMATION
05 SVGO
https://t.co/EVLBGqnsVm → clean the vector assets
06 sharp
https://t.co/SC5cLGbmYC → resize, crop, and prepare images
07 Lottie-web
https://t.co/RAgXOrkJ4W → play vector animations
08 Rive Web
https://t.co/JqtyXrzOtV → control character states
TIMELINES + CHOREOGRAPHY
09 Motion
https://t.co/ISJGAETIWi → springs and layout transitions
10 GSAP
https://t.co/lVakaduLTz → direct complex timelines
11 Anime.js
https://t.co/IRYUAoZWCW → choreograph SVG and objects
12 Theatre.js
https://t.co/ZhWt2KVcXo → tune motion visually
3D + VISUAL POLISH
13 Three.js
https://t.co/obc678oT4T → build the 3D scene
14 React Three Fiber
https://t.co/CqmvF4RW03 → compose 3D in React
15 Drei
https://t.co/oxVZ1GH0Jv → cameras, lighting, and staging
16 Postprocessing
https://t.co/9Kqk3601AO → bloom and color grading
PRODUCTION + EXPORT
17 Remotion
https://t.co/u5gem0fo3i → compose and render the video
18 Remotion Skills
https://t.co/2CtNBrJ83q → give Claude Code the production playbook
19 FFmpeg
https://t.co/HHuEUS8gyj → encode and package the output
20 Mediabunny
https://t.co/IrIBMZCBn9 → build browser media pipelines
start with Remotion + its skills
choose the assets, motion engine, and 3D modules your project needs
the clever part:
the composition lives in code
change the copy, colors, timing, or format → render the next version
the loop:
brief → storyboard → assets → layout → animate → add depth → preview → refine → render
save this, then read the full guide for Opus 5.5 Motion Engineering ↓