Lots of FF7 Revelations details from the Naoki Hamaguchi Denfaminico Gamer interview:
- Game is playable from start to finish including side content
- In the final polishing stages of development
- Considering showing it at TGS
- Switch 2 version needs an extra level of optimization that they will do after the PS5 and PC development has settled down.
- Landing the Highwind anywhere is tough to pull off so they decided on parachuting in.
- You get the Highwind quite early in the game
- You can fly around the entire world freely
- If you reach the end of the world you end up on the other side like a globe.
- All areas return from Rebirth, including Gongaga but won't be exactly the same
- You have a single Chocobo companion that levels up
- Main story is order is predetermined, but not the side content
- You can explore the entire map once you get the Highwind
- Open world scale has leveled up from Rebirth
- Vincent can switch between Beast mode and normal mode at the press of a button
- Cid specializes in aerial combat
- More combination attacks between different characters
- New "FITS" system allows characters to change jobs, such as "Black Mage", with new outfits.
- All FITS are unlocked from the start
- There are 4 FITS for each character
- FITS have a skill tree
- Key concept for the game is "Resolve"
- Cloud and co resolve the face the final battle
- The devs resolve to conclude the FF7 Remake series well
- Zack will be a more important part of the game than in Rebirth
- Wutai is fully depicted
- Rocket Town will appear towards the end
- Underwater world will appear
- Knights of the Round will appear
- Won't have the same character affection system as Rebirth due to the difference in story
- No multiple endings
- Want a single ending that can say "This is the conclusion of the FF7 Remake series"
- Side content will vary based on each player's choices
- Minigames will have easy and normal modes
- New option to skip minigames
- Scarlet slapping minigame will be included
https://t.co/sqszbrDSCP
Gutted @tylerhoechlin won't be returning as Sephiroth for the finale of Final Fantasy 7 Revelation. The climax and battle with Cloud will not be the same as the buildup we had over 6 years...
@maximilian_@nhamaguc@finalfantasyvii so glad the dress/class system from FFX-2 makes a return for the final part, how will these impact combat? How many garments can we expect?
@maximilian_@nhamaguc@finalfantasyvii Does Shinra from FFX-2 tie into the lore of the new FIT system that was created from FFX-2 (dress spheres) and implemented for Revelation?
Can't believe this is happening. @nhamaguc , the director of @finalfantasyvii Revelation is coming over to chat about the game. I'll field some questions from ya'll if you can get them to me in the next hour before they show up.
https://t.co/u6tSKyp4jP
@maximilian_@nhamaguc@finalfantasyvii can we swap in and out party members like FFX (choose between all members in a battle) or are we locked to the 3 we picked before combat?
"Long story short, the world's in trouble, and has been for a while."
Take your first look at Final Fantasy VII Revelation, launching simultaneously on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Epic Games Store and Steam in Spring 2027.
@maximilian_@nhamaguc@finalfantasyvii Once the final battle concludes, is there an expansive post-game? Or just an option for hard mode. Or is the post-game possible prior to the point of no return final save?
@maximilian_@nhamaguc@finalfantasyvii I imagine our ultimate weapons will be the same or slightly different. Will there be ultimate garamats for each character?