I've been feeling this way about the new Onimusha since the first gameplay reveal. I don't dislike that they're going at it from a new direction as it's been some 20+ years, but there's almost no shred of old Onimusha. This new one seemed more inspired by Dawn of Dreams to me.
The way we have floods in Ghana you'd think we only begun to have a drainage problem recently. It's so weird none of the leaders over the past 20 years have done anything to curb it. African politicians and law makers will be the death of us.
@krajzeg Oh sorry about that. I wasn't sure what to call it. I know some people use frameworks etc. So I wanted to know if it was a custom engine or something else.
🟩🟩🟩⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️
Chapter 3 complete. Got introduced to writing HLSL and some Shaderlab.
Wrote a very simple color invert shader which inverts any color.
#gamedev#indiedev
🟩🟩⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️⬜️
Chapter 2 was a brief refresher on some math used in 3D graphics. Specifically Vectors and Matrices, as well as how they are necessary in the rendering of 3d objects from a 3d scene to the 2d flat projection we see on our screens. Onward to Chapter 3
What's better than rendering 1 triangle?
2 triangles!
Progress is slow with my opengl journey but slow progress is better than no progress!
#gamedev#opengl#indiedev