@henningsanden Depends. I use it to create animated short films. I usually have these folders.
'Sets' [Levels]
'Scenes [Level Sequences]
'Materials'
'3D Models'
I have a Poliigon dedicated UE project where I migrate any 3D model or texture into its own folder.
Happy New Year. I've been experimenting with Metahuman for a short western that I wrote some time ago. I'm close to getting the clothes to work correctly, and I found a good way to animate the characters without much trouble.
I'll keep quiet on the story and the title for now, I have an idea for casting if I proceed with it. Story is short but packs a punch. I want to experiment with VDBs as well in Unreal Engine and there's a scene that would be perfect for it.
Starting to work with the idea of a western project as I wait for Endgame and some CC5 updates.
A first draft of the story is underway and I've been building sets for fun, with another in mind I want to try tomorrow based off of a place I hiked recently.
Rough test of a pipeline between iClone 8 and Metahuman in Unreal Engine 5. I'm currently running an experiment for a few interested parties, but I am also looking to produce a short animated film with Metahuman, too. I know what story could be perfect for this as well.