@gulay1972 Thunder Fang and Wild Charge work well together on Manectric because of their typing and synergy. Charge Beam is not as good. Snarl does more DPS but Manectric isn't a Dark-type. Thunder is not the best choice.
@gulay1972 Flame Burst may not be powerful, but it's harder to resist without STAB. Psychic Fangs is weak for a 3-bar move. Overheat isn't ideal for defense.
@douylmaz3 Charm is a powerful defensive move, it covers well and deals solid damage. Snarl may be countered by Fighting-types. Play Rough is tough to evade and effective against common attackers.