Hohn - a stoic smith with a strong sense of justice he tends to apply too harshly to himself. When not working the forge, he tends to prefer his true form as a gryphon.
And omg, have I never posted Lume before?!
He's an awkward Hhetsarro who works as a wildlife ranger. He's so clumsy, he trips over his own feet and stupidly oversized sword, but the spider lurking in his shadow always manages to fix things for him... for now.
Ash - an eloquent, yet dryly cynical healer who'll help anyone... even monsters. Hunted by many, he just wants to survive long enough to find a cure for his own affliction.
His carrd: https://t.co/bt2uDgsuHa
Also, I made a Hhetsarro lore compilation a while back for anyone interested in playing one! https://t.co/3RpTW5AJwu
Long time no post, sorry! I have a son now. And almost a college degree ? (1 more year.)
Here's a 3d model paintover I did of my OCs a while back for practice
@Mortdog -energy of the audience (the players deciding what to do with their units, shops, lobby) that really decides the nature of the production and makes each 'performance' unique.
@Mortdog I don't know what 'art' is, but I think many people consider theatre as a form of art, and TFT is definitely a work of theatre.
You and your team are the set/acting/story directors and prop/costume designers, deciding what actors (units) look and perform like. But it's the-