I did a 3D character fan art of Reze ported and optimized as a fully playable MetaHuman avatar in Unreal Engine. So I can use it as a game character XD
https://t.co/a8yFliJVbx
#Reze#chainsawman#レゼ#チェンソーマン
I kept wondering why there wasn't a more user-friendly, engaging interface out there—like a virtual avatar assistant.
That's when I stumbled upon an awesome open-source project called N.E.K.O. and hooked it up to my local AI model using OpenClaw. 🚀
My Second PBR model, getting more familiar with the workflow between #substancepainter and #MarvelousDesigner
more info on my Artstation: https://t.co/7Md2lfQU8B
this model is base on dongho Kang's Concept Art: https://t.co/GOZFmHG6vS
#zbrush#Maya also used