Character Devlog. Hyena Boy.
From doodles back in school, to the color test that will be used in game, it feels nice to just bring your oc more and more complete.
Will be the 1st free obtainable character for players in chapter 1.
And happy Zelda 40 anniversary ~
The Official Commission Price List
Open for Commission starting on Spetember 4th, 2026.
Will not affect the commission currently being drawn.
If you'd like to place an order, feel free to DM me directly.
From September through the end of October 2026, a 5% discount will be available for all new commissions.
@Veiled_Divinity Does this passive in particular carry over its charge between fights? It would be funny if it also slightly helps see better in dark places when its full, considering its so bright.
@Veiled_Divinity Nothing excites glitch hunters more than trying to take temporary party members outside of their intended scenarios, no matter how impractical the character is.
@Veiled_Divinity Not necessarily, I was making a joke based off of the image. Though, certain consumable items being more or less effective depending on the character would be interesting. (what would a robot's fav drink be anyway...?)
@Veiled_Divinity High NPC affinity, it encourages to engage with NPCs to see events involving said characters. Its also just organic design. Interact with npc, get thing from npc is intuitive. For SECRET cgs, it could a bit more involved: side quest, exploration, specific dialogue choices, etc.
How would you prefer to unlock secret NPC CGs that the main character wouldn't naturally witness in-person?
1. Automatically unlock by the progression of the storyline.
2. Building relationships with npcs yourself.
3. Event like.
4. Through exploration.
Concept Art and Happy International tiger day~
Also determines how may the player access the CG/Contents for NPC.
Feel free to express your opinion in the comment section.