Alright, so here it is, the gameplay of this level. I did this following the scenario document, for the test, and I tried my best.
Enjoy this as it's only blocking, but got all the music and funcionality.
https://t.co/8hNrq15hh0
#gamedev#gameplay#Akimbot#leveldesign
It's official! I can finally say it!
I got the job, I'm the Level Designer for the action platformer, @akimbot_game. It's an honor to be part of this amazing game!
This is the level that I made for the test. I can't wait to make more levels.
1 year ago, we introduced 3 characters, but there can only be one... (that doesn't mean the game is a battleroyale ok?)
Say hi to EXE and his friend SHIPSET, ready to melt down some metal! ⚔️
#screenshotsaturday#gamedev#indiedev#UE5
Hey y'all! I have uploaded my very first post on @artstationh. Is the final Boss that I have done at @ESAT_Valencia with my colleagues from @TwinStones.
Hope you like It!
#gameart#gamedev
The legendary Boss Noirmoglokh TwinStones:The Journey of Bukka https://t.co/CqkAK9XzCU
Hello there!
I'm pretty busy working on the Level Design of @akimbot_game having lots of fun!
Check out this Staged Shooting Ride, where Shipset grabs Exe meanwhile he has to shoot.
I can't wait to see all of this mess dressed!
#gamedev#Gameplay#UE5
Music: 7empest - Tool
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Date and Time: 29th August 2021 at 1PM EST!✨
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So, I have a story about the Skyrim Intro and how hard game development is.
That intro is famous now, but back then, it was just that one thing that we had to keep working and working on forever. I lost track of how many times I've seen that cart ride. Easily hundreds. (thread)