@Pilestedt@helldivers2@SteelSeries@secretlabchairs If possible, please make merch that is an "in-fiction" prop.
A ministry of truth mug, for example.
I wonder how expensive it would be to print and mail out official Super Earth blank C-01 forms. I'd buy one, depending on the price.
@Pilestedt@AllFatherMedia@ArrowheadGS Rock-solid player parenting to moving objects is one of the things that makes me love a game.
It's always way more fun to ride on a friend's vehicle by just walking onto it instead of the "Hold X to enter seat" approach
@bramreth What are you using for those blockouts?
It's been a while since I last attempted to migrate to Godot, but I recall there not being good tools for quickly getting a simple playspace set up for testing
@ZooL_Smith If you made and sold a character controller that had Source-like movement, a weapon system, and (Bonus points) a set of broadly applicable third/first person animations that people can modify and model swap with, I genuinely think you would sell a lot of copies
@ZooL_Smith I've been looking for a Source-style character controller for sale for a long time and no one sells one. I want to be able to do hobby stuff in Godot/Unity like I can with Garry's Mod. I don't want to make a character controller, I want to make a jetpack FOR one
@BethesdaStudios It would help the early modding community tremendously if you would expand the StarfieldCustom.ini options for "sTestFile" from being 1-10 to something larger like 1-100, as that currently hard limits the number of mods able to be installed
There's seemingly no way to convince #Starfield to not make the landing pad stairs look like some early-access Unity game, clipping into the ground unceremoniously