Small animation sequences
ARC Fighter, Clone Pilot model and SFX belongs to its respective authors and owners: Dice, ILM, SkywalkerSound, Lucasfilm
Venator model by Malte Ullrich
Environment, animation, rigging, scene build-up, comp, partial modelshader edits made by me
Multiple models & SFX belongs to its respective authors and owners: Dice, ILM, SkywalkerSound, Lucasfilm, Quixel. Original character Animation done using Motorica
Scene assembly, partial modelling, animation, rigging, lighting, comp, partial shader edits done by me
A little test I did for my buddies film. Used #blender3d for the character and render. #houdini for the retarget, cloth and hair sim. And #nukex for compositing and #davinciresolve for color
Small animation sequence
Multiple models in this sequence, SFX belongs to its respective authors and owners: Dice, ILM, SkywalkerSound, Lucasfilm, Quixel. Animation is mix Mixamo, Motorica, one of the shoot cycles by @cvrlosart unused AT-TE design influenced by @rchurchdesign
Tropical Living Room Animation - Full 3D
Small personal 3d animation done solely for practice
Character animation done using Motorica with further retarget and unsignificant adjusting
Death Rattle started as a single shot I created for fun, exploring a grounded, brutal perspective of the Clone Wars. Over time, it grew into a full cinematic
I'm truly Proud to share this Piece with the community!
#StarWars#CloneWars#3danimations#UnrealEngine#gamedev#UE5
@thelonelyrider_ As you may see in terms of proportions Free Radical Battlefront 3 Clone Pilot & ILM Lookdev are almost identical. It even got the Empire insignia from the RotS. Same thing with the Star Wars The Force Unleashed models which perhaps had same pipeline. Again that is my assumption.
Small animation sequences
ARC Fighter, Clone Pilot model and SFX belongs to its respective authors and owners: Dice, ILM, SkywalkerSound, Lucasfilm
Venator model by Malte Ullrich
Environment, animation, rigging, scene build-up, comp, partial modelshader edits made by me
@thelonelyrider_ Certain models that ends up in Star Wars videogames are optimized assets from ILM. Pilot from RotS ended up in cancelled FR BF3. Since multiple artists interacted with the same model perhaps it is important to mention source, because of involvement of multiple artists.
@rchurchdesign As cliche as it may sound, people who worked on the prequels propably wont ever realize the size of the impact they done on future generations. I remember visiting your website back in the late 2000s and observing the concepts for hours
And I am definetly not the only one